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Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2017-06-24 10:54 pm
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TEST DRIVE MEME!

TEST DRIVE MEME

Maybe you’ve been around for a while, or maybe you’re new to the Inquisition. Maybe you’re new to Thedas, having recently fallen from a tear in reality and been collected by uniformed rescuers. Whoever you are, you’ve been sent to Kirkwall, to an outpost where many of the Inquisition’s members and allies work on some of the biggest mysteries and problems the organization must solve if it’d like to keep the world from ending, where “ending” means “falling under the power of an ancient powerful corrupted being who wants everyone to bow to him as a god.”

And just to be clear, it would like that. It would like that a lot.


I. THE GALLOWS: The Gallows is an island fortress in Kirkwall’s harbor. It’s been home to, in order: Tevinter slaves, a Circle of Magi, a lot of creepy red lyrium, and now the Inquisition, which has occupied the fortress with the provisional Viscount’s blessing. There are walls that still need rebuilding and corners that still need dusting, but for the most part the Inquisition has gotten down to business. There’s space in the stone-floored courtyards to train or spar; or, if your skills don’t lie in the realm of hitting things, there’s a large library and several offices supporting the Inquisition’s areas of research and diplomatic efforts. If you don’t know what to do with yourself, then by all means, ask; someone will definitely be able to put you to work.

II. KIRKWALL: A quick row across the harbor will take you to Kirkwall proper. The city is built into the cliffs, from exclusive and wealthy Hightown at the top to impoverished Darktown in the abandoned mining tunnels below. In the middle is Lowtown, home to taverns, merchants, and plenty of trouble to keep anyone looking for it happy. You’re welcome to spend your free time and your money here—but try not to annoy the locals too much, please, in case their welcome runs out. It’d be a shame to have to pack again so soon after arriving.

III. QUESTING: Barely had time to make yourself at home, did you, before you were sent away from Kirkwall again—but this time on a mission. There’s a rift outside of Markham, pouring demons into the fields, and the Inquisition has been asked to lend a hand. Maybe literally. If you have an anchor embedded in your palm, you’re needed to close the damn thing. If not, maybe you’re here to fight demons or guard against bandits on the road, or to gather samples and take notes on the rift’s location once its closed, or to speak to Markham’s nobility afterwards to make sure that they fully appreciate the Inquisition’s efforts. Regardless, it’s a long trip, so we hope you like campfire cooking and sharing a tent.

IV. SENDING CRYSTAL: Joining the Inquisition gets you access to the very latest in barely-understood magical communication devices—namely, a crystal, small enough to wear around your neck, that will allow you to communicate verbally with anyone else who has one. Or everyone else who has one. Say hello.

V. WILDCARD: The whole of Thedas is yours to explore, from coast to uncharted wilderness. Choose your own adventure!

ragweed: (djimon hounsou | cleans up good 2)

[personal profile] ragweed 2017-07-27 01:58 pm (UTC)(link)
Myr might note from taking hold of his new friend's arm that Kit is a bit... short. But, aside from favoring a slightly sore leg, he's steady and strong, and not liable to let Myr trip over errant roots or tree limbs.

"No problem," he assures him, spots a grassy thicket several meters away, and starts to guide his new charge in that direction. He makes sure to give the occasional warning when they approach uneven ground, or when there's a low-hanging branch, or if bits of bramble might scrape at Myr's robes or near his ankles; Kit doesn't manage to catch everything, but he does a good job considering this is probably his first time being someone's eyes.

"Frankly, I think you're doing right--first time out on your own and all. Here," he adds, thumping a hand against a dry stretch of tree trunk that Myr can lean against comfortably. There's soft grass and foliage under his feet now, nothing poisonous. He doesn't withdraw his arm until Myr lets go.
faithlikeaseed: hollow art (pb - endearing)

sorry about the delay there! been a weary couple of days.

[personal profile] faithlikeaseed 2017-07-29 02:05 am (UTC)(link)
Myr's not one to complain about help that's freely offered. And where Kit might not have much experience leading the blind around, simple consideration goes a long way. They're certainly making better progress than Myr was alone and in a safer direction, to boot. Still, it's a dense forest and there's no avoiding every vegetative obstacle in their way--so it's with some relief and a heavy sigh he leans against this nice safe tree Kit's found for him.

"Thanks." He gives the other man's an arm a friendly squeeze before releasing it, smiling as he does. "You think? I suppose I haven't been eaten by a bear yet, so there's something to that."

Then he drops his voice to a surreptitious register, making a show of turning his head this way and that like he's on the lookout for potential ursine attackers. "...There aren't any bears here, are there?" By his tone it's a joke, though he's doing a damn good job of looking honestly worried by the thought.
ragweed: (djimon hounsou | thinking)

Re: sorry about the delay there! been a weary couple of days.

[personal profile] ragweed 2017-07-29 11:21 pm (UTC)(link)
"Not unless the mage who conjured this place up decided to include them. For authenticity." Kit gestures down at the poison sumac resin still stickily clinging to Myr's shoe and bits of the hem of his robe. "She seemed to go all in with the foliage, so I wouldn't put it past her."

His smile should make it clear he's kidding, but Myr can't see that. Quickly clearing his throat, he adds, "That's, uh. Just a little joke." my bad.

"I'm Kit, by the way."
faithlikeaseed: (blind - ha!)

[personal profile] faithlikeaseed 2017-07-30 07:49 am (UTC)(link)
Myr's eyebrows creep toward his hairline, the closest he can get to widening his absent eyes in alarm, as Kit suggests there might in fact be bears. "Who is this madwoman?" he asks, in a very good approximation of a frightened whisper. "And why hasn't she taken over Thedas with her army of conjured bears?" It's what HE would do, if he could create bears out of thin air(s).

Then he's got to break character and laugh, to show he's gotten the joke. "Myr, of Hasmal Circle. Pleasure to meet you, Kit. What brought you out to the miracle forest?"
ragweed: (djimon hounsou | big smile)

[personal profile] ragweed 2017-07-30 06:52 pm (UTC)(link)
Kit makes a noise halfway between a snort and a laugh. "I'm guessing you've spent some time in the Inquisition's current base of operations. I'll take any chance I can get to enjoy some green space in this city." The Gallows' brutalist aesthetic reminds him in far too many ways of the architecture of Orzammar, and that doesn't really do it for him.

He takes a second to thoroughly look around the forest that has sprung up around the memorial garden that had been here; already there are birds making themselves at home in the boughs, and buzzing insects and bees buzzing around flowering blossoms. The air smells fresher, cleaner, the sunlight dappling against his skin warmly through the canopy. "...It's really nice here, actually." Good job, Sina. \o/
faithlikeaseed: (Default)

[personal profile] faithlikeaseed 2017-07-30 08:56 pm (UTC)(link)
"Not much," Myr admits. "Haven't been here all that long." Though truth be told it had been long enough for him to decide he didn't like the Gallows at all. Some of it was purely psychic, the creeping horror of what had been done to the Circle there never far from his thoughts. The claustrophobic confines of the mage quarters--too small, too crowded if they were filled--don't help. Thinking if it, the breath catches in his throat; he shakes his head to drive the thought out. "But word spread quick about the trees. I thought I'd come experience it while it's still new."

He leans further back against the tree, tipping his head back to feel the sun upon his face. As much as he's unused to this whole "wilderness" idea, it is beautiful, and a far better place to be than the thronging city outside. "I can only imagine," he says, wistfully. "How it must look. Smells wonderful, and I've never heard so many birds in my life.

"I'd love to know the magic that did this." Or not, if he knew what it had really taken to grow the forest. But surely something this perfect and lovely couldn't have come from any sort of evil magic, could it?