faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2017-09-30 08:13 pm
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TEST DRIVE MEME!

TEST DRIVE MEME

Maybe you’ve been around for a while, or maybe you’re new to the Inquisition. Maybe you’re new to Thedas, having recently fallen from a tear in reality and been collected by uniformed rescuers. Whoever you are, you’ve been sent to Kirkwall, to an outpost where many of the Inquisition’s members and allies work on some of the biggest mysteries and problems the organization must solve if it’d like to keep the world from ending, where “ending” means “falling under the power of an ancient powerful corrupted being who wants everyone to bow to him as a god.”

And just to be clear, it would like that. It would like that a lot.


I. THE GALLOWS: The Gallows is an island fortress in Kirkwall’s harbor. It’s been home to, in order: Tevinter slaves, a Circle of Magi, a lot of creepy red lyrium, and now the Inquisition, which has occupied the fortress with the provisional Viscount’s blessing. There are walls that still need rebuilding and corners that still need dusting, but for the most part the Inquisition has gotten down to business. There’s space in the stone-floored courtyards to train or spar; or, if your skills don’t lie in the realm of hitting things, there’s a large library and several offices supporting the Inquisition’s areas of research and diplomatic efforts. If you don’t know what to do with yourself, then by all means, ask; someone will definitely be able to put you to work.

II. KIRKWALL: A quick row across the harbor will take you to Kirkwall proper. The city is built into the cliffs, from exclusive and wealthy Hightown at the top to impoverished Darktown in the abandoned mining tunnels below. In the middle is Lowtown, home to taverns, merchants, and plenty of trouble to keep anyone looking for it happy. You’re welcome to spend your free time and your money here—but try not to annoy the locals too much, please, in case their welcome runs out. It’d be a shame to have to pack again so soon after arriving.

III. QUESTING: Barely had time to make yourself at home, did you, before you were sent away from Kirkwall again—but this time on a mission. There’s a rift outside of Markham, pouring demons into the fields, and the Inquisition has been asked to lend a hand. Maybe literally. If you have an anchor embedded in your palm, you’re needed to close the damn thing. If not, maybe you’re here to fight demons or guard against bandits on the road, or to gather samples and take notes on the rift’s location once its closed, or to speak to Markham’s nobility afterwards to make sure that they fully appreciate the Inquisition’s efforts. Regardless, it’s a long trip, so we hope you like campfire cooking and sharing a tent.

IV. SENDING CRYSTAL: Joining the Inquisition gets you access to the very latest in barely-understood magical communication devices—namely, a crystal, small enough to wear around your neck, that will allow you to communicate verbally with anyone else who has one. Or everyone else who has one. Say hello.

V. WILDCARD: The whole of Thedas is yours to explore, from coast to uncharted wilderness filled with bears. Choose your own adventure!

sans_harmony: (oh come ON)

[personal profile] sans_harmony 2017-10-01 04:54 am (UTC)(link)
[Her accent is far more recognizable now that he's had the pleasure of being towered over by Sky-Watcher Amund, and he does faintly recall speaking to Kattrin as well, though after a moment's reflection he realizes that Skadi isn't the fennec lady.]

People tell enough dire stories about it that I half expected it to have vanished into a sinkhole of its own accord by the time I got back. And of course, the concern is always to do with blood magic. [His tone implies that people might just as well be worried about Kirkwall being nibbled to rubble by kittens, for all the inherent danger there.]
iceblade: (11)

[personal profile] iceblade 2017-10-01 01:24 pm (UTC)(link)
To be fair, there used to be a shite-ton of them...but that's past. I've not run into any or heard of others doing the same since I got here. Maybe the lowlanders really did wipe them out.
sans_harmony: (damn it)

[personal profile] sans_harmony 2017-10-01 11:02 pm (UTC)(link)
[Not entirely, he thinks, remembering that wary young healer, but he'd never breathe a word of that aloud, though every bit of his conditioning rebels at the thought of helping to conceal illegal magic. It helps that he doesn't understand why it's illegal here.]

I wouldn't be surprised. I haven't seen them be as vitriolic about any other foe but Corypheus.
iceblade: (13)

[personal profile] iceblade 2017-10-02 12:57 am (UTC)(link)
Heh, that's for damn sure. And no, the bastard hasn't been sighted anywhere near Kirkwall or outside it. Shame, I've been meaning to pay him back for my hand.