faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2017-09-30 08:13 pm
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TEST DRIVE MEME!

TEST DRIVE MEME

Maybe you’ve been around for a while, or maybe you’re new to the Inquisition. Maybe you’re new to Thedas, having recently fallen from a tear in reality and been collected by uniformed rescuers. Whoever you are, you’ve been sent to Kirkwall, to an outpost where many of the Inquisition’s members and allies work on some of the biggest mysteries and problems the organization must solve if it’d like to keep the world from ending, where “ending” means “falling under the power of an ancient powerful corrupted being who wants everyone to bow to him as a god.”

And just to be clear, it would like that. It would like that a lot.


I. THE GALLOWS: The Gallows is an island fortress in Kirkwall’s harbor. It’s been home to, in order: Tevinter slaves, a Circle of Magi, a lot of creepy red lyrium, and now the Inquisition, which has occupied the fortress with the provisional Viscount’s blessing. There are walls that still need rebuilding and corners that still need dusting, but for the most part the Inquisition has gotten down to business. There’s space in the stone-floored courtyards to train or spar; or, if your skills don’t lie in the realm of hitting things, there’s a large library and several offices supporting the Inquisition’s areas of research and diplomatic efforts. If you don’t know what to do with yourself, then by all means, ask; someone will definitely be able to put you to work.

II. KIRKWALL: A quick row across the harbor will take you to Kirkwall proper. The city is built into the cliffs, from exclusive and wealthy Hightown at the top to impoverished Darktown in the abandoned mining tunnels below. In the middle is Lowtown, home to taverns, merchants, and plenty of trouble to keep anyone looking for it happy. You’re welcome to spend your free time and your money here—but try not to annoy the locals too much, please, in case their welcome runs out. It’d be a shame to have to pack again so soon after arriving.

III. QUESTING: Barely had time to make yourself at home, did you, before you were sent away from Kirkwall again—but this time on a mission. There’s a rift outside of Markham, pouring demons into the fields, and the Inquisition has been asked to lend a hand. Maybe literally. If you have an anchor embedded in your palm, you’re needed to close the damn thing. If not, maybe you’re here to fight demons or guard against bandits on the road, or to gather samples and take notes on the rift’s location once its closed, or to speak to Markham’s nobility afterwards to make sure that they fully appreciate the Inquisition’s efforts. Regardless, it’s a long trip, so we hope you like campfire cooking and sharing a tent.

IV. SENDING CRYSTAL: Joining the Inquisition gets you access to the very latest in barely-understood magical communication devices—namely, a crystal, small enough to wear around your neck, that will allow you to communicate verbally with anyone else who has one. Or everyone else who has one. Say hello.

V. WILDCARD: The whole of Thedas is yours to explore, from coast to uncharted wilderness filled with bears. Choose your own adventure!

keeperofmagi: (Default)

[personal profile] keeperofmagi 2017-11-14 04:17 am (UTC)(link)

Mm, it would certainly lend you some sort of notoriety, as if you required more.

And I am sure I can stomach it, if solely out of exhaustion. I think I may regret coming to Kirkwall, yet. I nearly visited an establishment called the 'Blooming Rose'. Which sounds far more innocent that it revealed itself to be.

wickedchase: (K E H)

[personal profile] wickedchase 2017-11-14 04:46 am (UTC)(link)
Oh, you didn't. [He downright nearly squeals.] You went into the Blooming Rose, and I missed it!
keeperofmagi: (Default)

[personal profile] keeperofmagi 2017-11-14 04:55 am (UTC)(link)

[She rolled her eyes, though a faint spot of colour rose to her cheeks.]

Why did I have the feeling that you'd immediately know what I was talking about? [It might have been why she brought it up at all.]

You did not miss much of anything, I assure you. Though it might be a decent place to find you a game of cards, most of their entertainment is quite heavily in the other variety.

[The drinks come, she nods to the bar tender and waits until re walks away to take a sip. She doesn't quite managed to hide the slight disgust.]

Though at least they had wine....

wickedchase: (shit-eating smile)

[personal profile] wickedchase 2017-11-15 04:46 am (UTC)(link)
If it's any consolation, I've not been to any brothel since we've come together. Not for the usual purpose of a brothel, anyway.

[He bats his eyes as sweetly as he can at Nerva.]

I would simply have loved to have seen your reaction. Did you blush? I like to imagine that.