faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2017-09-30 08:13 pm
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TEST DRIVE MEME!

TEST DRIVE MEME

Maybe you’ve been around for a while, or maybe you’re new to the Inquisition. Maybe you’re new to Thedas, having recently fallen from a tear in reality and been collected by uniformed rescuers. Whoever you are, you’ve been sent to Kirkwall, to an outpost where many of the Inquisition’s members and allies work on some of the biggest mysteries and problems the organization must solve if it’d like to keep the world from ending, where “ending” means “falling under the power of an ancient powerful corrupted being who wants everyone to bow to him as a god.”

And just to be clear, it would like that. It would like that a lot.


I. THE GALLOWS: The Gallows is an island fortress in Kirkwall’s harbor. It’s been home to, in order: Tevinter slaves, a Circle of Magi, a lot of creepy red lyrium, and now the Inquisition, which has occupied the fortress with the provisional Viscount’s blessing. There are walls that still need rebuilding and corners that still need dusting, but for the most part the Inquisition has gotten down to business. There’s space in the stone-floored courtyards to train or spar; or, if your skills don’t lie in the realm of hitting things, there’s a large library and several offices supporting the Inquisition’s areas of research and diplomatic efforts. If you don’t know what to do with yourself, then by all means, ask; someone will definitely be able to put you to work.

II. KIRKWALL: A quick row across the harbor will take you to Kirkwall proper. The city is built into the cliffs, from exclusive and wealthy Hightown at the top to impoverished Darktown in the abandoned mining tunnels below. In the middle is Lowtown, home to taverns, merchants, and plenty of trouble to keep anyone looking for it happy. You’re welcome to spend your free time and your money here—but try not to annoy the locals too much, please, in case their welcome runs out. It’d be a shame to have to pack again so soon after arriving.

III. QUESTING: Barely had time to make yourself at home, did you, before you were sent away from Kirkwall again—but this time on a mission. There’s a rift outside of Markham, pouring demons into the fields, and the Inquisition has been asked to lend a hand. Maybe literally. If you have an anchor embedded in your palm, you’re needed to close the damn thing. If not, maybe you’re here to fight demons or guard against bandits on the road, or to gather samples and take notes on the rift’s location once its closed, or to speak to Markham’s nobility afterwards to make sure that they fully appreciate the Inquisition’s efforts. Regardless, it’s a long trip, so we hope you like campfire cooking and sharing a tent.

IV. SENDING CRYSTAL: Joining the Inquisition gets you access to the very latest in barely-understood magical communication devices—namely, a crystal, small enough to wear around your neck, that will allow you to communicate verbally with anyone else who has one. Or everyone else who has one. Say hello.

V. WILDCARD: The whole of Thedas is yours to explore, from coast to uncharted wilderness filled with bears. Choose your own adventure!

ragweed: (kit | talking)

[personal profile] ragweed 2017-12-27 04:24 am (UTC)(link)
"I have my sister and my friends to get back to."

"Right, right," Kit says, not wanting to let a moment of awkward silence slip in lest it give away his doubts. Of course the Inquisition's rifters came to Thedas with lives of their own left in flux in their home worlds. Of course they'd want to go back to them.

Whose going to be the lucky person stuck telling this kid that he's probably not going back anytime soon?

"Well, look--if someone around here's rude to you, be rude back. Like as all they won't give you shit, but if they do, tell 'em to talk to me. I'll set them straight." It's a little bit of bravado, sure, but Kit also seems like the kind of guy who really would set someone straight for being a bully; he's got the biceps for it anyway. "You hungry? I was going to head down to the mess hall to grab some lunch. I can show you where it is, if you haven't found your way there yet."
iseeall: (neutral)

[personal profile] iseeall 2017-12-27 04:46 pm (UTC)(link)
Leo pretty much had concluded that it was going to be hard for him to get home despite him saying otherwise, he just didn't want to hear it right now. It would probably crush his already dampened spirits. He did look surprised at Kit's offer to 'set things straight' and quickly shook his head. "What? No, I'm fine. It's much less trouble for me if I let them be, anyway."

It worked for HSL, where things seemed a lot more dangerous, anyway. Leo shrugged. Kit did at least seem strong enough to knock around some regular jokers, he just didn't want more trouble for anyone helping him. "I'm, not really hungry, but I wouldn't mind going with you."

ragweed: (kit | awkward)

[personal profile] ragweed 2017-12-28 04:39 am (UTC)(link)
Kit relents, holding up both hands. “All right, all right,” he replies, not wanting to put the kid on the spot more than he already has. Instead, he just motions for Leo to follow him out of the library, since loitering here doesn’t seem to be doing him many favours anyway.

“So,” he starts once they’re outside in one of the Gallows’ many corridors, and not within the library surrounded by people who prefer the quiet, “what’s it like where you’re from? Beyond the rift, I mean.”
iseeall: (dead)

[personal profile] iseeall 2017-12-29 03:53 am (UTC)(link)
"Well, where I'm from is unusual for my world, but we have a lot more technology than this. It's a dangerous place but once you get used to it, it's also really fascinating," Leo said. Hellsalem's Lot really just was that kind of city and despite almost dying every other week, Leo couldn't say he hated it.

"There's skyscrapers and cars, and I'm a photographer; also, another dimension crossed over with ours so there's lots of people who aren't human living in the city too. It's kind of a huge adjustment to a place like this, and I'm not even sure if there are any Blood Breeds." That would be his luck. Vampires, without his friends around, and no actual weaponry to speak of.