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Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2017-12-20 08:53 pm
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TEST DRIVE MEME!

TEST DRIVE MEME

Maybe you’ve been around for a while, or maybe you’re new to the Inquisition. Maybe you’re new to Thedas, having recently fallen from a tear in reality and been collected by uniformed rescuers. Whoever you are, you’ve been sent to Kirkwall, to an outpost where many of the Inquisition’s members and allies work on some of the biggest mysteries and problems the organization must solve if it’d like to keep the world from ending, where “ending” means “falling under the power of an ancient powerful corrupted being who wants everyone to bow to him as a god.”

And just to be clear, it would like that. It would like that a lot.

PLEASE NOTE THAT THIS TDM FEATURES SNOW.


I. THE GALLOWS: The Gallows is an island fortress in Kirkwall’s harbor. It’s been home to, in order: Tevinter slaves, a Circle of Magi, a lot of creepy red lyrium, and now the Inquisition, which has occupied the fortress with the provisional Viscount’s blessing. There are walls that still need rebuilding and corners that still need dusting, but for the most part the Inquisition has gotten down to business. There’s space in the stone-floored courtyards to train or spar, currently covered in snow and ice; or, if your skills don’t lie in the realm of hitting things, there’s a large library and several offices supporting the Inquisition’s areas of research and diplomatic efforts, currently very cold. If you don’t know what to do with yourself, then by all means, ask; someone will definitely be able to put you to work. In the snow!

II. KIRKWALL: A quick row across the near-freezing harbor will take you to Kirkwall proper. The city is built into the cliffs, from exclusive and wealthy snow-dusted Hightown at the top to impoverished Darktown in the abandoned mining tunnels below, where discarded waste is presently frozen into slushy brown ice. In the middle is Lowtown, home to taverns, merchants, and plenty of trouble to keep anyone looking for it happy. And a lot of snow. You’re welcome to spend your free time and your money here—but try not to annoy the locals too much, please, in case the Inquisition's welcome runs out. It’d be a shame to have to pack up and leave in all this snow.

III. QUESTING: Barely had time to make yourself at home, did you, before you were sent away from Kirkwall again—but this time on a mission. There’s a rift outside of Denerim, in the snow, pouring demons into the snowy fields, and the Inquisition has been asked to lend a hand. Maybe literally. If you have an anchor embedded in your palm, you’re needed to close the damn thing. If not, maybe you’re here to fight demons or guard against bandits on the snow-covered road, or to gather samples out of the snow and take notes on the rift’s location once its closed, or to speak to prominent locals (in the snow) afterwards to make sure that they fully appreciate the Inquisition’s efforts. Regardless, it’s a long trip, so we hope you like campfire cooking and sharing a tent. And snow.

IV. SENDING CRYSTAL: Joining the Inquisition gets you access to the very latest in barely-understood magical communication devices—namely, a crystal, small enough to wear around your neck, that will allow you to communicate verbally with anyone else who has one. Or everyone else who has one. Say hello.

There is no snow on the crystal, unfortunately.

V. WILDCARD: The whole of Thedas is yours to explore, from coast to uncharted wilderness filled with bears, and did we mention that there is snow? Anyway: choose your own adventure!

chozobloodrites: (Holy What?)

[personal profile] chozobloodrites 2017-12-24 09:09 am (UTC)(link)
Samus took in the exchange, and in her own almost simple heart, she knew the result should have been obvious. 'Oh did I hit you?' 'Yes.' 'My apologies.' Move forward, continue. This was ... beyond what she figured. But justice was still involved? Yes?

So ... the non-assaulted dwarf owed money? Samus set the cart-owner on the ground, but still kept her grip firm on his collar.

"Wait ... you owe this man currency? For what?"
hugeinorlais: (pic#9690433)

[personal profile] hugeinorlais 2017-12-24 09:26 am (UTC)(link)
"I don't owe him shit! He cheats at cards!" Eorl shouted, mostly at Varric, who pantomimed his shouting back at him with a mocking lilt.

"Oh please, it's not my fault you are terrible at cards," Varric argued back, now at eye-level, and held out his hands. "Look, how about I be the better person and just forgive your debt?"

"Forgive--my!?" Eorl was turning red in the face and then purple, he was a very colorful dwarf. "You son of an Antivan whore, pay me back!"

"I'd tell you to run along, Eorl, but you can't really do that at the moment, can you?" Varric pointed out and then looked up at the blonde.

"Long story short, I know this piss poor excuse for a potter. If you can't tell, we aren't exactly close friends--"

"I'll sock you in the face, Tethras! Let me go, I need to punch this smug--"

"--He dislikes my face. Understandable why he tried to run me over."

"--I'd do it again! Then back up!"

"So, thanks for the attempt at just desserts, but I don't think this is going to work out. If it's all the same, though, I'd prefer not to have to deck him the moment you let him go so...if we can figure that out, that'd be great."