Fade Rift Mods (
faderifting) wrote in
allthisshitisweird2017-12-20 08:53 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TEST DRIVE MEME!
TEST DRIVE MEME

Maybe you’ve been around for a while, or maybe you’re new to the Inquisition. Maybe you’re new to Thedas, having recently fallen from a tear in reality and been collected by uniformed rescuers. Whoever you are, you’ve been sent to Kirkwall, to an outpost where many of the Inquisition’s members and allies work on some of the biggest mysteries and problems the organization must solve if it’d like to keep the world from ending, where “ending” means “falling under the power of an ancient powerful corrupted being who wants everyone to bow to him as a god.”
And just to be clear, it would like that. It would like that a lot.
PLEASE NOTE THAT THIS TDM FEATURES SNOW.
I. THE GALLOWS: The Gallows is an island fortress in Kirkwall’s harbor. It’s been home to, in order: Tevinter slaves, a Circle of Magi, a lot of creepy red lyrium, and now the Inquisition, which has occupied the fortress with the provisional Viscount’s blessing. There are walls that still need rebuilding and corners that still need dusting, but for the most part the Inquisition has gotten down to business. There’s space in the stone-floored courtyards to train or spar, currently covered in snow and ice; or, if your skills don’t lie in the realm of hitting things, there’s a large library and several offices supporting the Inquisition’s areas of research and diplomatic efforts, currently very cold. If you don’t know what to do with yourself, then by all means, ask; someone will definitely be able to put you to work. In the snow!
II. KIRKWALL: A quick row across the near-freezing harbor will take you to Kirkwall proper. The city is built into the cliffs, from exclusive and wealthy snow-dusted Hightown at the top to impoverished Darktown in the abandoned mining tunnels below, where discarded waste is presently frozen into slushy brown ice. In the middle is Lowtown, home to taverns, merchants, and plenty of trouble to keep anyone looking for it happy. And a lot of snow. You’re welcome to spend your free time and your money here—but try not to annoy the locals too much, please, in case the Inquisition's welcome runs out. It’d be a shame to have to pack up and leave in all this snow.
III. QUESTING: Barely had time to make yourself at home, did you, before you were sent away from Kirkwall again—but this time on a mission. There’s a rift outside of Denerim, in the snow, pouring demons into the snowy fields, and the Inquisition has been asked to lend a hand. Maybe literally. If you have an anchor embedded in your palm, you’re needed to close the damn thing. If not, maybe you’re here to fight demons or guard against bandits on the snow-covered road, or to gather samples out of the snow and take notes on the rift’s location once its closed, or to speak to prominent locals (in the snow) afterwards to make sure that they fully appreciate the Inquisition’s efforts. Regardless, it’s a long trip, so we hope you like campfire cooking and sharing a tent. And snow.
IV. SENDING CRYSTAL: Joining the Inquisition gets you access to the very latest in barely-understood magical communication devices—namely, a crystal, small enough to wear around your neck, that will allow you to communicate verbally with anyone else who has one. Or everyone else who has one. Say hello.
There is no snow on the crystal, unfortunately.
V. WILDCARD: The whole of Thedas is yours to explore, from coast to uncharted wilderness filled with bears, and did we mention that there is snow? Anyway: choose your own adventure!

Maybe you’ve been around for a while, or maybe you’re new to the Inquisition. Maybe you’re new to Thedas, having recently fallen from a tear in reality and been collected by uniformed rescuers. Whoever you are, you’ve been sent to Kirkwall, to an outpost where many of the Inquisition’s members and allies work on some of the biggest mysteries and problems the organization must solve if it’d like to keep the world from ending, where “ending” means “falling under the power of an ancient powerful corrupted being who wants everyone to bow to him as a god.”
And just to be clear, it would like that. It would like that a lot.
PLEASE NOTE THAT THIS TDM FEATURES SNOW.
I. THE GALLOWS: The Gallows is an island fortress in Kirkwall’s harbor. It’s been home to, in order: Tevinter slaves, a Circle of Magi, a lot of creepy red lyrium, and now the Inquisition, which has occupied the fortress with the provisional Viscount’s blessing. There are walls that still need rebuilding and corners that still need dusting, but for the most part the Inquisition has gotten down to business. There’s space in the stone-floored courtyards to train or spar, currently covered in snow and ice; or, if your skills don’t lie in the realm of hitting things, there’s a large library and several offices supporting the Inquisition’s areas of research and diplomatic efforts, currently very cold. If you don’t know what to do with yourself, then by all means, ask; someone will definitely be able to put you to work. In the snow!
II. KIRKWALL: A quick row across the near-freezing harbor will take you to Kirkwall proper. The city is built into the cliffs, from exclusive and wealthy snow-dusted Hightown at the top to impoverished Darktown in the abandoned mining tunnels below, where discarded waste is presently frozen into slushy brown ice. In the middle is Lowtown, home to taverns, merchants, and plenty of trouble to keep anyone looking for it happy. And a lot of snow. You’re welcome to spend your free time and your money here—but try not to annoy the locals too much, please, in case the Inquisition's welcome runs out. It’d be a shame to have to pack up and leave in all this snow.
III. QUESTING: Barely had time to make yourself at home, did you, before you were sent away from Kirkwall again—but this time on a mission. There’s a rift outside of Denerim, in the snow, pouring demons into the snowy fields, and the Inquisition has been asked to lend a hand. Maybe literally. If you have an anchor embedded in your palm, you’re needed to close the damn thing. If not, maybe you’re here to fight demons or guard against bandits on the snow-covered road, or to gather samples out of the snow and take notes on the rift’s location once its closed, or to speak to prominent locals (in the snow) afterwards to make sure that they fully appreciate the Inquisition’s efforts. Regardless, it’s a long trip, so we hope you like campfire cooking and sharing a tent. And snow.
IV. SENDING CRYSTAL: Joining the Inquisition gets you access to the very latest in barely-understood magical communication devices—namely, a crystal, small enough to wear around your neck, that will allow you to communicate verbally with anyone else who has one. Or everyone else who has one. Say hello.
There is no snow on the crystal, unfortunately.
V. WILDCARD: The whole of Thedas is yours to explore, from coast to uncharted wilderness filled with bears, and did we mention that there is snow? Anyway: choose your own adventure!
no subject
"You're wrong," He says, only softly, given pause by those eyes, watching thoughtfully, "All true Jedi must contend with Dark Side, all our lives. It's a part of the Force, and therefore part of all of us. My own Master taught me that, long ago."
He had power, there was no denying it. Anger rolled off the boy like a pulse, caustic and hot. Oh he was powerful, yes, but all the power in the world meant nothing if you could not control it. Obi-Wan's feet were flat on the ground.
"Perhaps I misspoke; it's clear that whoever you learned from, did you a disservice. You're unbalanced."
no subject
"Am I? It's foolish to claim that you contend with the Dark Side and yet deny it from your being with your every breath. You don't accept it within yourself. You fight your very natures as part of your teachings." As for who he learned from - experience had been his teacher. Luke's betrayal had been his most important lesson that he would never forget as long as he drew breath.
no subject
"Well, I'm sure you know best," Obi-Wan replied, when the length of the pause had made clear his skepticism on that front. Usually people offer to buy him dinner before claiming to know his very nature, after all, "Is there anything else you'd like to say?"
i keep coming back to this tag and laughing please app obi wan back to faderift lmao
Had Rey said something to him? The thought makes him annoyed. Rey seemed so intent on finding the good in him. It was frustrating. He didn't want to be that person.
no subject
"From that question, I'm forced to assume you don't know much about the Sith," Obi-Wan's voice was dry, bemused both by his vehemence and the topic, "Or the Jedi Order. We're famously nosy."
no subject
"The Jedi are all dead in my time, so no. I only know what nonsense my former Master learned from you and the imp, Yoda." 'Nonsense' he says, but it's all true factual history. Clearly even the bits about them being nosy as Obi-Wan says.
no subject
It was like being part of some strange joke.
"You keep throwing that in my face, as if you think I don't know," Obi-Wan told him, eventually, "But I'm afraid I have other obligations this evening. So I'll be going, now."
no subject
"To think anyone thought you great enough to name a child after you. You're just as pathetic." Is he done slinging insults? Is he done being angry? No, not really. He'd be happy to fight him if his saber worked.
no subject
"Now, that's very interesting."
He quirks an eyebrow and lets Kylo wind himself down, lets him shout his piece. Why is he calm, Ben? He's calm because he's a Jedi Master. It takes more than angry young men to ruffle these feathers.
"I don't know anyone named Luke Skywalker. But I do have a former apprentice by that name-- Anakin?" He says it lightly, as if innocence could have anything to do with that tone, "As a point of order, I never claimed to be great. After all, I'm no Master Windu, or Grandmaster Yoda, or even Anakin; he can be quite heroic, when he wants to be."
Which is usually. Because he's Anakin.
"You're related to him, aren't you."
no subject
"You took Luke under your tutelage years after my grandfather became Darth Vader." He speaks almost reverently the name - Darth Vader. It seemed Obi-Wan might actually get a glimpse of some genuine child-like joy from him, though it was buried under layers of hatred and self loathing.