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allthisshitisweird2015-12-01 07:58 pm
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Test Drive Meme!
'Tis The Season...

...To Still Be In The Hinterlands
Maybe the Inquisition sent you, maybe you came seeking the Inquisition. Maybe you fell out of a rift into this world last week and are still just trying to find your feet. However it happened, early fall finds you in the Hinterlands. Tucked between Ferelden's massive Lake Calenhad and the icy Frostback Mountains, the Hinterlands are a hilly region covered in patchy forests and small farms trying to eke out a living between the boulders. Though somewhat remote, the area is rich with game and minerals and home to Redcliffe, a bustling town on a busy trade route.
Lately the Hinterlands have also been full of mages and templars and rifts, all threatening to turn once-peaceful countryside into a dangerous warzone. The Inquisition has set up several camps and sent personnel to try to restore order to the region, unwilling to let it slip into chaos. There's a lot to be done, some of it straightforward killing bad things, some of it weird and nebulous morale-building.
NOW WITH ADDED SNOW.
1. I CAN'T BEAR THE COLD
You have turned the wrong corner in the snow, forded the wrong stream in the snow, crested the wrong hill in the snow, entered the wrong cave in the snow. Maybe you are far from camp, in the snow. Maybe you are in camp, which is also snowy. Whatever has happened, wherever you are: you are being chased through the snow by bears. Did you throw a snowball at the bears? Are they huge and snow-dusted? Babies burrowing through the snow drifts and coming for your ankles? Fade-touched in addition to snow-touched? Controlled by cold mages who are hiding in the snow? Popping up out of the snow like a game of whack-a-mole? What are they chasing you away from in all of this snow? What are they chasing you into, other than more snow? What warm things do you plan to make out of their hide if you kill them in the snow? What do you think they'll craft out of your hide if they kill you in the snow? P.S. It's snowy.
2. GIVE ALL THE TOYS TO THE LITTLE RICH BOYS
Winter came. The villagers are freezing. Recruit Whittle totally saw this coming. Now he might have sent you haring (get it) across the countryside in search of supplies that apostates or bandits may have hidden in caves and crannies. He might have handed you some sticks and told you to build a fire. He might have eyed your nice coat with a contemptful gleam that suggested you'd better find some blankets if you didn't want to have your own clothing requisitioned. Nobody's freezing to death on his watch--except maybe you, if you're really bad at finding hidden caches. In the snow.
3. DON'T SHOOT ME SANTA
The sky is beginning to darken and white snow continues to fall, but you and the supply wagon you're protecting should make it to the little Hinterlands village before sunset. The wagon is laden with food, blankets, and other sundry supplies, and so it's important to stay sharp and alert as you make the trecherous journey. And for good reason: an arrow is fired from the tree line and topples an Inquisition soldier from his horse. Beset by bandits, will you manage to fight them back? Or do they overwhelm your troupe and you are forced to flee? Or, perhaps, you could attempt a negotiation, knowing they could be as hungry as the people you protect.
4. DOES THEDAS HAVE FIGGY PUDDING?
It is not only snowing, it's blizzarding, and the tavern in Redcliffe is the closest and warmest place to duck into to wait it out. Unfortunately, half of the Hinterlands had the same idea. The Gull & Lantern is so packed with thawing visitors that it's hard to walk from one side to the other, the owner has given up on telling these Fereldens they can't bring their dogs inside, and that lady in the corner is almost definitely someone you've tried to kill before, or vice versa. But there's a fire going, and the bartender seems to think that giving everyone half-price drinks might prevent a brawl instead of causing one, and there aren't any demons indoors, so it could be a lot worse.
5. WILDCARD
Hunt game in the snow, kill demons in the snow, dig under the snow for herbs, track bandits through the snow, deal with someone charging extortionist coat prices now that it's snowing, fall off a deceptively tall rock into the snow, get lost circling the same hill ten times trying to find a way up to the weird glowing skull on a stick you can see is up there in the snow, climb trees or abandoned towers covered in snow, rummage around in empty homes to get out of the snow, run from a dragon in the snow, cry over how cute that fennec fox you just shot in the snow was, set up camp and chat around the fire because it's snowy and cold, knock yourself out (figuratively, or even literally if that's more your speed)-- the Hinterlands are yourFrostback Mountainoyster, topped with snow.
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Avernus comes to mind, the research locked away in a place the whole country chose to forget beyond reminding Wardens that once they were banished for good reason. What might that research give them now though it's likely there are more important things to do if the pages even still exist and they're more likely to have fools going off to scout for fragments of the fabled ashes than something that might be of use one day.
A good thing she brought all her volumes with her, as many as she could reasonably carry on her own and if she can arrange it just so, she can send for more. Let Celene believe this is only a good thing, to be a part of the Inquisition before it rises higher or crumbles, let Morrigan gain what she will from it when she already has good reason to volunteer. There is always a Witch of the Wilds when some new power beckons in this world, Calenhad owed his crown to one.
No doubt Alistair will question her on that if he isn't preoccupied with Kieran first. But no, the boy will be safe, he'll have tutors that aren't Orlesian imbeciles prattling away in their masks, and he'll have others who care for him. What Jonas would say if he could see her now, she wonders.
"So long as he has the skills to survive and more wits than a slobbering hound then I think that should be quite enough for him." Ten already, don't talk about him breaking hearts when he still runs to her after a long day so she can swing him around when there are no eyes to see. She never had that, she had the horror stories of the Chasind, she had dead Templars and a broken mirror, Flemeth's endless expectations and survival, always survival. "Perhaps you should wait for him to waken, twas quite the journey for him now he must walk on his own two feet, I have no doubt he'd like to hear all about it from you."
And no, she won't warn Zevran about any odd and unsettling remarks her son will no doubt make, she'd like to enjoy the reaction after all.
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But then those that had the most compassion, albeit selfishly hidden, were those that had been offered the least.
"No reason to wake him. The weather is terrible and he seems exhausted. He is sleeping so sweetly, yes? Is that not what one is supposed to say after their friend's children, that they sleep sweetly?"
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It's why he's a normal boy. Why he laughs and sleeps soundly in a crowded tavern without any fear. Why this whole journey has been a great adventure and she knows he'll be delighted to see a new stranger, an elf that doesn't shy away and duck their head whenever they hear a voice calling out 'rabbit'.
"If you knew how long it took to get him to sleep such as this...Many a tale is told of this place, the history, the savagery, that we are barbarians ready to descend into tribal bands once again when peace shatters." She laughs quietly, shaking her head, glad that she can without Orlesians feeling the need to teach her about her own home. "He had a busy day what wolves so bold one might mistake them for being tainted and mad." Country air is good for him though, camping out under the stars as she whispers the stories in his ear the way she did when he was still small enough to nestle in her arms.
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“You say that, but wait for him to ask the sort of questions he asks, I doubt getting him to apply himself to his work will be so easy though he shan’t be short of tutors, shall he?” Better to prod Zevran just a little, to confirm or not what she’s heard of the Inquisition. The Templars can all be kept away from him with the right whispers though no doubt some mages will need to be kept at a distance too.
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Considering how her own had been crushed for her 'safety' as a child, he could expect no less.
"There are scholars and teachers enough in the Inquisition. Depending upon what it is you would have him learn some are quite trustworthy- and some are probably best kept distracted."
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"What I would not have him learn is the bleating of the Circle mages, I understand that both they and the Templars are involved in things, am I correct?"
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It's softer though, that last remark. There were too many tales of what her mother did with Chasind men that still people speak of, stories that are just that unless you know, unless you have her gaze on you when she tells them, watching and waiting.
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It's a genuine question because it's common knowledge that there are two things that mean Antiva needs no true force to fight and one of those grows smaller and smaller. If Zevran can be believed; though he's no bard, she knows all too well how crows are drawn to embellishments.