byblow: but HAVE YOU CONSIDERED (90)
Alistair ([personal profile] byblow) wrote in [community profile] allthisshitisweird2018-08-25 12:27 pm

Work Proximity Associates Meme



This is a meme for getting quick and dirty CR with characters you might not normally tag, because for the most part everyone lives or works in the same place and would be interacting during the daily grind in ways we might not think about or have time to fully RP. It isn't designed or intended to make characters become best friends—though if that happens, cool!—but to give people entry points for future CR development, or at least IC awareness of who a few other characters are, even if it's just "that lady who glared at me for ten minutes without talking."

INSTRUCTIONS
  1. SIGN UP. Go HERE by the end of the day on August 28 and sign up (comments are screened) with a character and list of opt-outs. Depending on how many people participate, I'll give everyone up to three randomly chosen matches to tag.
  2. WAIT. I might need a day or two to get everyone matched up correctly and hand out those matches. Once that's done, I'll unlock this post to allow comments and post the scenarios list.

  3. TOP LEVEL. Post a top-level here so people can tag you. You aren’t required to have signed up for matches to participate, but you are required to tag at least one other person if you post a top-level comment, or I’ll find and destroy you.
  4. PICK A SCENARIO. For each character pair, roll for (or deliberately choose) one of the provided scenarios. Or make up your own. It's all cool man.
  5. TAG YOUR MATCHES. You can actionspam an actual conversation/thread, or you can just chat out OOC how things would go between the characters and what (if anything) they would learn about each other over the course of their time together.
  6. TAG WHOEVER ELSE YOU WANT. It's your life.

SCENARIOS
    THE GALLOWS

  1. FERRY. Your characters are stuck on the ferry together, alone, for the 10-15 minutes it takes to reach the other side. Possible complications include a drunk ferryman, a drunk singing ferryman, bad weather, capsized boat, and lost paddles.

  2. HEAVY LIFTING. Your characters have been tasked with moving a large, heavy, and ungainly piece of equipment in a large wooden crate up to the seventh floor of the Central Tower. Magic isn't cheating, but it will still take more than one person to guide it up the staircases without anything breaking. And it is entirely possible that, once they get it up there, they'll be told it was actually meant to go to the basement of the Templar Tower.

  3. DINING HALL. They're either awfully early for breakfast or awfully late for dinner, making them the only two people in the fairly sizable dining hall, and the staff insists they sit together at a little table in the corner so the rest of the tables and room can be readied or cleaned in the meantime.

  4. GARDENS. The herb garden has been invaded by caterpillars. They are adorable and fuzzy, but they have to die. Or be picked off the leaves gently and transported out of the Gallows. Or, if butterflies and pickles sound fun, they could be moved to one of the Gallows’ smaller decorative green spaces and enticed to stay there, away from the medicinal herbs, by planting dill and fennel, their favorites. Their fate is in your characters’ hands.

  5. LIBRARY. Not every book in the Gallows' library belongs there. A sizable number are on loan—from Skyhold, from the universities of Orlais or Markham—and sometimes they have to be sent back where they came from. Your characters have been tasked with finding a text called Qunari Irrigation Techniques: What We Think We've Learned From Staring At Par Vollen From A Long Way Away somewhere among the thousands of books on the shelves.

  6. TRAINING GROUNDS. Maybe your characters are sparring! Maybe one character is practicing and the other is nearly getting their head chopped off trying to walk past because neither of them are paying attention! Maybe a gust of wind has blown someone's important research into the path of someone else's archery practice!

  7. GRIFFONS. One of the griffons has taken something important—armor, a sack of supplies, whatever else—and is playing smug keepaway on the walls and rooftops. Good luck.

    KIRKWALL

  8. STABLES. Besides the griffons and everyone's dogs and cats, the Inquisition's domesticated animals are largely kept in stables located safely on the docks—no horse likes a row boat—inside the old Qunari Compound. So go exercise some animals. Or heckle them. Or sleep in the loft because you missed the last ferry.

  9. LOWTOWN. Kirkwall is a large city, and the bulk of its people live in Lowtown. That’s where you’ll find the loud, busy market stalls, the taverns, the street performers and scammers. It is where you won’t find Gareth—not the Templar, not the archivist mage, another Gareth, young and recently missing from his guard posting—but it is where he was last seen, flirting with a woman selling fruit, so your characters have been asked to scour the area for any sign of him.

  10. DARKTOWN. What are your characters even doing down here? It’s dark. It smells weird. And at the moment, one of them is likely being mugged, and the other is likely lost.

  11. HIGHTOWN MARKETS. Getting past the guards in the residential areas of Hightown might require looking like you belong there, but the market square will take anyone who has money to spend—which currently includes your two characters, equipped with a purse of coins and a list of purchases to make on the Inquisition's behalf.

  12. CHANTRY GARDEN. Keeping a place looking this tranquil (ha ha, sorry Anders) takes work. It isn’t strictly the Inquisition’s job to do it, but nonetheless, after a strong summer storm rattles the topiary and scatters debris around the garden, a couple of people—your characters—are dispatched to put things back in order. Please do not reshape the topiaries into anything obscene.

    ELSEWHERE

  13. THE WOUNDED COAST. Not everything grows easily in the Gallows gardens, but there are reports of Amrita Vein scattered around the winding, sandy shores beyond Kirkwall (beach day!) and Ghoul’s Beard growing in the craggy caves of the Wounded Coast (giant spider day!), and your characters have been rewarded/punished with the task of collecting some.

  14. PLANASCENE FOREST. Spooked by something in the woods, one of the Inquisition’s suppliers bolted on horseback and left behind his cart of goods. The Inquisition cannot PAY him ENOUGH to go back into that CURSED FOREST ALONE to retrieve them. Fortunately, the Inquisition doesn’t have to pay your characters anything extra at all to go do it for him.

  15. VINMARK MOUNTAINS. Somebody’s fickle mount—be it horse, hart, dracolisk, or nuggalope—got loose and is really enjoying Mount’s Day Off in the mountains, while your characters get to enjoy Riders’ Day In Pursuit. Unless they don’t. How much do they care about that beast, really.

    WILDCARD

    Do whatever you want, whether it's completely new or an altered take on one of the prompts.
rathercommon: (you need to be punched)

Prompt #5!!! Book times

[personal profile] rathercommon 2018-09-01 02:07 am (UTC)(link)
"Ugh."

Kitty sighs heavily as she runs her finger down the spines of the books. It's not a large library, but she's been in here for twenty bloody minutes at least looking for this book on irrigation and what-have-you. How is it possible that the book could be so lost?

"Qunari is spelled with a Q, right?"
justice_is_blond: (Just a little amused)

[personal profile] justice_is_blond 2018-09-01 04:56 am (UTC)(link)
He looks up at the groan and the question, a faint amused smile on his lips.

"Yes. Unless someone is particularly bad at spelling." For a moment he considers his notes, then he's getting up to come over. "What are we looking for? Qunari Quiescence would be in an entirely different section, if that's your target."

Doubtful that someone is looking for one of the better-written trashy romances out there in this library, but it's fun to tease as he puts face to a voice.
rathercommon: (leery)

[personal profile] rathercommon 2018-09-01 11:10 pm (UTC)(link)
That's a word Kitty's never heard before. So she looks over at Anders (quite quizzically) and says -

"No, it's all about...irrigation. What's Qunari Quiescence?"
justice_is_blond: (Actually let's go with that idea)

[personal profile] justice_is_blond 2018-09-02 02:05 am (UTC)(link)
There are many times Anders regrets opening his mouth. This is one of them.

He squints at her, trying to figure out if this is a joke or not before realizing that it's probably not because she's a rifter.

"It's... slightly famous as far as bodice rippers go. And certainly one of the first most in my Circle were exposed to; that thing was, um." Kitty gets a sheepish look. "It was contraband, and therefore passed around with great care by the teens. It wasn't even just the romance aspects, it was the glorious descriptions of traveling too."
rathercommon: (are you insane)

[personal profile] rathercommon 2018-09-04 01:11 am (UTC)(link)
"Descriptions of traveling?" Kitty asks, puzzled. More puzzled by that than she is shocked by the scandalous content of the book; she's hardly sheltered, after all. She's hidden from the rain under the awning of a bawdy bookshop more than once. "What about that?"
justice_is_blond: (Even sunlight does not fix this)

[personal profile] justice_is_blond 2018-09-04 03:10 am (UTC)(link)
"Mages. We're..." He trails off, awkwardness fading away. There's not a chance the Inquisition will ever include what happened to mages in the info packet, because the truth is too embroiled in what the Inquisition was founded from. That means it's up to the mages to help keep the truth alive and to keep history from repeating.

"You've been in the Gallows for a time. I take it no one's told you what its use was before the Inquisition took it over? Because it was made to hold mages. We're seen as threats, as dangers, as curses, anything but people, and we used to be expected to give up on any hope of having a life outside. Or a life at all. We were forbidden the sky, forbidden love, forbidden anything save studying and work. And being rebellious was punishable by fates worse than death, so books that could give us notions were the last thing anyone wanted in our hands."

His voice is grim.
rathercommon: (salty)

[personal profile] rathercommon 2018-09-04 01:54 pm (UTC)(link)
"Oh," Kitty says, a little awkwardly. "Yeah." She does know what the Gallows was for - she'd prickle at the implication of her ignorance if his story wasn't so miserable - and so she supposes she ought to have guessed. After all - "We weren't taught to read, most of us. Same reason. Control. Keep our ambitions in check."

But - well. It's an uncomfortable thing to think on, not least because the people who'd denied her the right to learn were mages. They were the people who'd risen to power through that magical ability of the sort that the Circles controlled; they had grown powerful through oppression, through cruelty. And her mages aren't like mages here, that much is absolutely true; her world isn't this world; but even so, she hears that story and thinks, how dreadful, but also a small part of her that she hates thinks good.

Her jaws are going to stay firmly clamped on that, though. Instead, all she offers is a polite, sympathetic, "It's a dreadful thing."
justice_is_blond: (A small atonement)

[personal profile] justice_is_blond 2018-09-08 02:33 am (UTC)(link)
"It is. Everyone should be treated with equality, have the same opportunities and the like. To control a group of the population..." He shakes his head. Their world needs to change, and by the sound of it hers does too.

"Well. Hopefully we're making some changes there. Hopefully we'll get somewhere in this world and yours as well." Even if she's perhaps not got a home to return to. "But in the meantime, you were looking for a book that was not the one I named?"

There's a lot of work to do, but helping her find a book won't be a hassle.