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Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2019-01-22 11:09 pm
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TEST DRIVE MEME

TEST DRIVE MEME

While in some alternate, tidier timeline, the War against the Elder One ended years ago, you're not in that timeline. It's 9:45 and there's a war raging in northern Orlais between the Inquisition and its allies and the army of demon-bound Wardens, Red Templars, Venatori loyalists, and darkspawn Corypheus has amassed over the last four years. Rifts are still scattered across the continent, periodically spitting out strangers from strange worlds with green-glowing anchors embedded in their hands. There's no Herald of Andraste to save Thedas. Someone else is going to have to do it.

Under the leadership of the Herald's advisory council and Seeker Pentaghast, the Inquisition remains in Skyhold and manages an army of thousands. But you're not going to Skyhold. You've been assigned to the Inquisition's outpost in Kirkwall, one occupying an island fortress called the Gallows—formerly a Circle of Magi, more formerly a prison for slaves, but the Inquisition has done a good job removing the more grotesque reminders of that past and making the place livable.

Maybe it's an honor; they're doing important work. Maybe it's an insult; they're rumored to be a lot of weirdos and troublemakers. Or maybe you're a rifter and just going where the nice people with swords tell you that you need to go.


I. THE GALLOWS: Welcome to the Inquisition. Here's a broom, and there's a mess: a shattered window, a splintered pile of wood where a wardrobe was thrown out that window into the frost-encrusted courtyard, a whole shelf of jars containing rat hearts and deathroot and other miscellanea that exploded like firecrackers. The Gallows doesn't house much in the way of a cleaning staff, so it's up to whoever doesn't have anything better to do, and whether you like it or not, at the moment that person is you.

The source of the mess—an apparent invasion of ghostly spirits—has already been dealt with, but a door might still slam, and the shards of glass might still rattle. It's harmless, though. Probably.

II. KIRKWALL: The Marquis d'Lussard is very heavy, as you discover when it becomes your job to fetch him from the Hanged Man, where his sightseeing tour has ended in a drinking contest that he decidedly lost. Now he's swinging between unconsciousness and mumbled drinking songs, apparently a hugger when he has control of his arms, and heavy. He's also, diplomatically speaking, worth his weight in gold, so getting him back to the Gallows' guest quarters in one piece is worth the effort.

That means making your way through the streets of Lowtown and down to the Gallows at night, on ice-patched streets, with a masked Orlesian nobleman whose entire slumping, singing presence screams please rob me blind. Try to resist any and all urges to drop him into things, including ditches, uncovered drops into Darktown, and the harbor.

III. THE WAKING SEA: The island is too small to have a name, a dot of land off of Kirkwall's Wounded Coast that's traditionally only seen use by fishermen who wanted a guarantee they wouldn't be hassled for a few days. But in more recent years, it's been a permanent home to someone, people say, until the last few months, when the nightly fires stopped appearing. Nervous whispers from the coastal bandits and explorers who ventured out to see if its resident left anything worth stealing have reached the ears of Provisional Viscount Bran Cavin, and as a personal favor to him, the Inquisition is sending a couple of people to have a look.

And here's what you're looking at: a rocky, sandy stretch of land with a few dozen scraggly trees, each of them decorated with dolls in various styles, in various states of decay. All of them give off energy—some friendly, some malevolent, some despairing—and if you're very quiet, it's possible they whisper. Or maybe that's the wind through the masts of a nearby shipwreck. Either way, they're definitely home to bound spirits, and probably more than one spider.

There are more in the wooden hut at the island's center, which is also where the bones and tattered robes of the island's former occupant can be found. (There's no sign of blood magic or ill intent. Just a lot of dolls. Everyone needs a hobby.) Box them, burn them, have a funeral or don't. As long as someone can tell the Viscount that he doesn't have to add an island of possessed dolls to Kirkwall's list of tourist attractions/nightmare fuel, the mission will be a success.

IV. SEND A MESSAGE: Each member of the Inquisition (or rifter, or ally) is assigned a blue crystal, small enough to wear around the neck, that can transmit voice messages, as well as an enchanted book tied to that crystal that can be used to exchange written messages. They're secure enough to discuss the war, if you'd like to get down to business, but loosely controlled enough to ask a question or play a game with only a few rolled eyes from people who hate fun.

V. WILDCARD: From the Gallows' library to the pirate islands off the coast, from Hightown's high-priced market stalls to the frostbitten frontlines of the war, Thedas is yours to explore.

meds4sale: (An amusing perplexity)

[personal profile] meds4sale 2019-01-26 11:12 pm (UTC)(link)
The Medicine Seller didn't seemed bothered by Pitou trailing after him - while he wasn't the most talkative person alive, he certainly liked to listen, and they were full of all sorts of interesting things.

He also wasn't a stranger to very different ways of thinking - the way many Ayakashi thought and behaved were quite alien to humans (and he only got involved when the combination of the two resulted in a Mononoke). If Pitou was an ant, it made sense their perspective almost entirely favoured the health and well-being of the colony to the exclusion of any single individual's needs.

"Your queen must have a varied diet," he remarked, albeit distractedly. His head turned, like some sort of animal that had caught a scent... which he had. Whoever had been living in that shack was long deceased - the smell of decay wasn't overpowering but it lingered.

"Did your body change when you came through the rift?"
playdolls: Commissioned, please DNT (illu | oh please)

[personal profile] playdolls 2019-01-28 03:20 am (UTC)(link)
They had fed her many, many humans. They had ascertained that the humans were the most nutritious, and that those humans who had strong life energy even more so. When the ants had learned of the existence of such an energy, their King had determined he would not eat any but the most powerful. All others tasted like trash.

Pitou's prattling trails off for a moment as they watch the elf. Alert to his movements, although much of their own senses have been direly curtailed by this body. They want to know, what he smelled, what he saw, what he thought. Their golden eyes widen and dilate with the extreme of their interest.

"Yes," like a dirty confession. "I do not like it. It is not as strong."

And in the end, strength was their calling. They needed the strength to defend their King from all threats. In a body like this, they were all but useless.

"The others would eat me, if I appeared like this."
meds4sale: (The next step)

[personal profile] meds4sale 2019-01-28 08:55 am (UTC)(link)
So for Pitou it was an eat-or-be-eaten world. That gave him a little more insight as to where they were coming from.

"A predicament to be sure," he remarked, scanning around the building for any signs of danger.

"Fortunately, you will not be eaten. People here would find it ...taboo."

The door didn't give much resistance - salt and wind had rusted the hinges and latch so they were stiff but brittle. The door creaked and the Medicine Seller stepped across the threshold into the gloom.

"...Still. It must be terribly lonely for you."
playdolls: (animu | disgruntled)

[personal profile] playdolls 2019-01-29 12:11 am (UTC)(link)
The creature frowns. They've never been lonely in their life, and they don't intend to start now. Why would they be lonely. Just because they are alone in this world, without a shred of familiarity, or support. They would be fine. Everything was fine.

"I will just make friends with the dolls," they declare cavalierly. That was how they had kept themselves amused before, why should now be any different. If they couldn't have these dolls, they'd just make their own. Their nen isn't as strong, but how hard could taxidermy by hand possibly be??
meds4sale: (Sword chats)

[personal profile] meds4sale 2019-01-30 12:21 am (UTC)(link)
"Oh? Many do not seem to be of an amicable nature," he said, eyes searching the dimly lit room. It stank of dust, mold, and the acrid, leathery smell of a body that had long since rotted away.

He knelt over the remains, pulling the short sword from his sash and holding it near the body, watching the pommel expectantly. After a moment of absolutely nothing happening, he tucked it back into sash. Whatever it was he'd been apprehensive about clearly wasn't here.

"Do you like dolls?"
playdolls: (animu | oh)

[personal profile] playdolls 2019-01-30 10:46 pm (UTC)(link)
Now that is just too interesting. Once upon a time, Pitou could have crept upon him quite sneakily, but not in this big hulking body. Still, they come close, gazing expectantly:

"What are you doing?"
meds4sale: (It'll be our little secret)

[personal profile] meds4sale 2019-02-01 03:14 pm (UTC)(link)
"Simply checking."

Because that's not vague.

"Something may have lingered," he finally elaborated, standing upright to begin nosing around the cabin. There was a row of dolls on a make-shift bookcase, dusty, but in considerably better condition than the ones outside. They were also empty.

He passed one to Pitou.

"He amassed quite a collection."