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Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2021-02-07 07:33 pm
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TEST DRIVE MEME!

TEST DRIVE MEME

While in some alternate, tidier timeline, the War against the Elder One ended years ago, you're not in that timeline. It's 9:46, and there's a war raging in northern Orlais, where the Chantry, aided by the Inquisition, marshalling Orlais and the faithful of Southern Thedas into a new Exalted March against the army of demon-bound Wardens, Red Templars, Venatori loyalists, and darkspawn Corypheus has amassed over the last four years. Rifts are still scattered across the continent, periodically spitting out strangers from strange worlds with green-glowing anchors embedded in their hands. There's no Herald of Andraste to save Thedas. Someone else is going to have to do it.

You're part of (or allied with, recently hired by, imprisoned by, etc.) a new organization that's an offshoot of the Inquisition, dubbed Riftwatch, that consists mainly of the otherworldly new arrivals, rebels and Wardens, and other people who want to prevent the apocalypse without necessarily marching under the Chantry's banner to do it. Their headquarters is an island fortress called the Gallows—formerly a Circle of Magi, more formerly a prison for slaves, but its new occupants have done a good job removing the more grotesque reminders of that past and making the place livable.

Maybe you're here because you want to help. Maybe you need the money (though there isn't much of it). Maybe you acquired an anchor and sticking around is the only way to prevent your hand from falling off. Maybe you've been sent by the Chantry or some other entity to keep an eye on everyone—they're rumored to be a lot of weirdos and troublemakers. Or maybe you're a new rifter and just going where the nice people with swords tell you that you need to go.

OOC: We post Test Drives fairly infrequently! But current players are strongly encouraged to track new top-level comments to the post so they don't miss new arrivals, and new folks should not be shy about commenting just because the post has been up for a while.


I. KIRKWALL: Even when enormous evil darkspawn are trying to take over the known world and you and your colleagues might be the only ones who can truly stop him, you can't work all the time. And when you aren't working, Kirkwall is there for you, with its dingy Lowtown taverns, its flashy Hightown establishments, its market stalls and street musicians and underground network of old mining tunnels inhabited by the disenfranchised and a few violent criminals. Or maybe you can work all the time, and you're in the city to do some official shopping, keep an eye on a suspicious character, or show a potential financial backer a good time. The city is grey, cold, and in places vaguely sinister—but it's home.

II. SUNDERMOUNT: North of Kirkwall lies the highest peak of the nearby mountain range. In more ancient days it was rumored to be the site of unspeakable horrors, but at present prowled by more speakable horrors, like possessed skeletons, shadow warriors, and the rare revenant or varterral. And you've been sent to prowl along with them, inside the winding caves that cut through the peak or over the snow currently coating the paths that wind around it. The reasons vary: maybe you're in search of medicinal herbs, maybe you're tracking a party of suspicious travelers lurking outside Kirkwall, or maybe you just took a wrong turn off the road trying to travel in or out of the city.

III. ORLAIS: Further south, Orlais is weathering the winter and the invasion of its northern territories in its usual style—which is why you're here, in a snow-blanketed manor just outside Val Royeaux, representing Riftwatch at the invitation of a gathering of masked nobility who have gathered to discuss ways to support the war effort while not starving their serfs and alienages. And to play parlor games. Maybe have an occasional chamber concert. Your role may be to actively participate in the planning, or it may be to be charming and noncommital while observing, or it may be to provide an example of a well-behaved rifter/elf/mage/Qunari/Fereldan. Regardless: your best behavior is expected, but that doesn't mean you can't sneak into the Duchess' very well-appointed library at night or slip away to try sliding down the length of a frozen reflecting pool in the gardens.

IV. THE FRONT: Riftwatch is no longer part of the Inquisition or directly engaged in the war that it, the Chantry's faithful Exalted Marchers, and Orlais are fighting against an invading Tevinter and Ander force in northern Orlais. But frequently enough, Riftwatch's business—delivering helpful intelligence, spending quality time with prisoners of war that might have information, assisting soldiers with a rift they've found too close to their camps, or passing through on the way somewhere else—requires passing near or through the frontline drawn through northern Orlais and now northern Nevarra, where it's possible to encounter enemy bands of dracolisk-mounted soldiers, fire-throwing mages, or particularly nasty darkspawn with red lyrium growing from their bodies.

V. SEND A MESSAGE: Each member of Riftwatch (or rifter, or ally) is assigned a blue crystal, small enough to wear around the neck, that can transmit voice messages, as well as an enchanted book tied to that crystal that can be used to exchange written messages. They're secure enough to discuss the war, if you'd like to get down to business, but loosely controlled enough to ask a question or play a game with only a few rolled eyes from people who hate fun.

VI. WILDCARD: From the Gallows' library to the pirate islands off the coast, from Hightown's high-priced market stalls to the bloody frontlines of the war, Thedas is yours to explore.

elegiaque: (200)

[personal profile] elegiaque 2021-07-13 01:54 am (UTC)(link)
( gwenaëlle smiles up at him.

it is sly and it suits her, a criminal act of unfairness that a person with her personality should have the sweet, bow-mouthed face of an ingenue and say the things that come out of that mouth. smiling like she's thought of something delightful suits her much better than frowning, thinning her lips and it definitely still, just as much, means trouble for someone.

she puts her mask back on. there, it's true: it doesn't make her any harder to read, her body language requiring relatively little literacy. in orlais that's a curse, but at the same time much of orlais (and those familiar with orlesians) can't quite believe that what they're seeing could be true, and that itself is blessing and curse.
)

Can you get us to the other side of the party unseen and hide the tear on my dress without losing your footing while you dance?

( while they dance, specifically, leaving the body as a warning and providing themselves with an alibi that is not airtight, but doesn't have to be. )
icasm: (yes yes yes)

[personal profile] icasm 2021-07-13 02:19 am (UTC)(link)
[ Loki smiles, an expression made of mischief and mayhem, little wrinkles gathering at the corners of his eyes, and lets out a little huff of a laugh. With a gesture and a thin sliver of green light, her dress appears whole again and the extra mask in his hand vanishes to be produced again later. He then steps towards her, hands open and body arranged so that as she takes his hand, he steps backward...

And in the next moment, they are on the dance floor, perfectly in step with the dancers around them. ]


Is this what you had in mind? [ He asks, pressing lips just outside of her ear, as they spin on the floor in time with the music. Soon enough, someone will find the body and raise an alarm, but for now?

Dancing. ]
Edited (this is what happens when you re-keyword icons in the middle of tagging) 2021-07-13 02:20 (UTC)
elegiaque: (199)

[personal profile] elegiaque 2021-07-18 06:38 am (UTC)(link)
( dancing.

gwenaëlle uses the closeness of the dance and his loose hair as a visual distraction from the fact she's fastening her own mask back into place hastily, one-handed—it's not graceful but it is efficient, something at which she must have some amount of practise already, able to unerringly locate by feel alone where it's meant to attach to the styling of her hair.

what is graceful is the way she lets him lead; relies on him to do it, in fact, so that they are in sync while she's briefly distracted. and one two, and one two, and there we go, and:
)

More or less.

( it's a fast-paced song, and her skirts whirl in amongst the garish pastel rainbow of orlais' glittering ladies, and enough people have been drinking that if they hadn't been there a moment ago—well, surely they had? in fact? )

We weren't going to find anything else useful on him, ( the next time she spins close enough to say it where only he'll hear, ) but I thought we could get a good vantage point on how everyone else reacts to finding him from here.