Fade Rift Mods (
faderifting) wrote in
allthisshitisweird2016-05-16 10:40 pm
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TEST DRIVE MEME!
Guess.

go on, guess.
Maybe the Inquisition sent you, maybe you came seeking the Inquisition. Maybe you fell out of a rift into this world last week and are still just trying to find your feet. However it happened, early fall finds you in the Hinterlands. Tucked between Ferelden's massive Lake Calenhad and the icy Frostback Mountains, the Hinterlands are a hilly region covered in patchy forests and small farms trying to eke out a living between the boulders. Though somewhat remote, the area is rich with game and minerals and home to Redcliffe, a bustling town on a busy trade route.
Lately the Hinterlands have also been full of mages and templars and rifts, all threatening to turn once-peaceful countryside into a dangerous warzone. The Inquisition has set up several camps and sent personnel to restore order to the region, unwilling to let it slip into chaos. There's a lot to be done, some of it straightforward killing bad things, some of it weird and nebulous morale-building.
1. BEARIED ALIVE
You have turned the wrong corner, forded the wrong stream, crested the wrong hill, entered the wrong cave. Maybe you are far from camp. Maybe you are in camp. Whatever has happened, wherever you are: you are being chased by bears. Did you provoke the bears? Are they huge? Babies? Fade-touched? Mage-controlled? What are they chasing you away from? What are they chasing you into? What do you plan to make out of their hide if you kill them? What do you think they'll craft out of your hide if they kill you?
2. NICE PLACE FOR A SPOT OF CAMPING
If there were an inn, which there's not, there wouldn't be room for you in it. Traveling with the Inquisition means carrying your own bedrolls, putting up your own tents, and sleeping alongside whoever you've been told to share with--no matter how much you hate them or how loud they snore. If you really can't stand it, the alternative is sleeping outside. On the ground. With the bears.
3. A BIG CRAZY LIGHT IN THE SKY
Not everyone thinks the Breach was a bad thing. In the southeastern mountains, a burgeoning cult has taken up residence in Winterwatch Tower to wait patiently for the Maker to reach through the tears in the veil and gather the faithful to his bosom. They're a little kooky, maybe, but harmless, and they're happy enough to share their wine and lager with travelers in the area. The demon-spewing rift behind the Tower, on the other hand... Too bad the Herald didn't close that thing before she bit it. Watch your step.
4. TROUBLE IN THE DEEP
The Carta is everywhere, but it's here in force, occupying dwarven ruins in a chasm behind a waterfall. Inquisition forces have already cleared most of the smugglers out of the hold, but there's still a vault to break into, bodies to loot, and old texts to search through for anything worth adding to the Inquisition's growing archives. Also: darkspawn. Sorry.
5. CHOOSE YOUR OWN ADVENTURE
Hunt game, kill demons, gather herbs, track bandits, haggle over the price of armor, fall off a deceptively tall rock, get lost circling the same hill ten times trying to find a way up to the weird glowing skull on a stick you can see is up there, climb trees or abandoned towers, rummage around in empty homes, run from a dragon, cry over how cute that fennec fox you just shot was, set up camp and chat around the fire, knock yourself out (figuratively, or even literally if that's more your speed)-- the Hinterlands are yourFrostback Mountainoyster.
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"Meoni Kost. I was with Vedas' Marchers until recently." A bad run-in with the Red Army had her indebted to the Inquisition, and she intended to make good on that. "It's nice to meet you."
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"Several Vashoth? I'd heard the Inquisition was inclusive..." But that didn't mean people were accepting. Meoni had already spied a few apprehensive looks from the townspeople. Not outright hostility, but the two of them are pushing their comfort levels. "Do you all come from the Valo-Kas?"
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She pauses, hesitating, but it's not a secret in the Inquisition anymore. Meoni might as well know. "There is one actual Qunari, too; the Iron Bull, agent of the Ben-Hassrath. For whatever reason, he's not hiding it and the higher-ups have accepted his role, I guess because it's better to show the Qunari that we're actually doing something to stop this mess rather than needing an invasion to sort it out. I'd a shame, I think I'd like him if he weren't tied to the Qun...but he is, and I can't afford to forget it. Not as a 'dangerous thing'." Gesturing to her staff, since...yeah, mage.
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Her eyebrows go up at the mention of Iron Bull. "Ben-Hassrath...oh, right, the ones who spy." Meoni considers Korrin's staff and has the urge to talk about pots and kettles, but keeps it to herself. Mages have the capacity to be as decent or awful as the next person. They just creep Meoni out with the whole possibility of demonic possession thing. But that's not her problem, and frankly, neither is a Qunari spy sanctioned by the Inquisition.
"I don't have any plans on being anything but a lowly grunt, I doubt I can reveal anything incriminating anyway." Meoni doesn't have the anger towards the Qun that many Vashoth and Tal-Vashoth have. Not that she's in a position to defend it, but it seems complicated. It's not the sort of thing she's interested in fighting over on watch, annyhow. "Interesting that the higher-ups have accepted it just like that. Did they talk about it over tea?"
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She straightens, stretching a little to keep her muscles from cramping up. "Pfft, like age matters. My grandmother -Tama- is old as dirt and still running around like she can take on the world. I've no doubt she could, too. If I somehow make it to old age, I hope to be just the same way."
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"She sounds like a good role model." Some people were just intense. Maybe that was her problem. Meoni stretched up to feel her shorter horn--there were still rough, sharp spots that she needed to have filed down. "Hey, there's still hope! If your grandmother can get to that age, why not you?"
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Korrin lets out a soft chuckle at that last comment, and a skeptical smile to follow. "Well, there's the whole 'darkspawn magister trying break open the Fade' shitshow. If he wins, that ought to cut down on my life expectancy pretty damn drastically, don't you think? Now, I'm not saying I'm giving up, just that it'll be a nice surprise if it doesn't happen, you know?"
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Speaking of fighting chances... "I've heard rumors that the Inquisition is pulling beings out of the Fade, actually. Do you know how true that is?" Rumors in the ass-end of Nevarra get botched pretty badly. Meoni also heard rumors of a demon army, but she's pretty sure that's not right.
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She reaches up to take hold of the dragon tooth suspended around her neck with a small smile.
Sorry for the delay, I came down with a nasty cold :C
She eyes the necklace, but smiles softly. "Congratulations." It seems unwise, but again. Not her business. Even if Korrin is young, with her horns all attached and everything. "How long have you been together?"
Just got one myself, so I understand! :(
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"It sounds like you're enjoying it. Not a lot of people can say that about their romantic lives." Meoni was one of them. So far. "Interesting that you used the dragon tooth necklace--I know my parents opted not to. Now that I think about it, though, it might just have been that they couldn't get a dragon tooth." Neither of them had actually been interested in fighting a dragon, despite her father being Tal-Vashoth. The teeth were pretty expensive anyway, so if they could show their devotion otherwise, Meoni figured it workedout better for them.
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