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allthisshitisweird2016-09-15 06:33 pm
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TEST DRIVE MEME!
Surprise, Beartch

Bet You Thought Etc.
Maybe the Inquisition sent you, maybe you came seeking the Inquisition. Maybe you fell out of a rift into this world last week and are still just trying to find your feet. However it happened, early fall finds you in the Hinterlands. Tucked between Ferelden's massive Lake Calenhad and the icy Frostback Mountains, the Hinterlands are a hilly region covered in patchy forests and small farms trying to eke out a living between the boulders. Though somewhat remote, the area is rich with game and minerals and home to Redcliffe, a bustling town on a busy trade route.
The Inquisition has set up several camps and sent personnel to try to restore order to the region, unwilling to let it slip into chaos. There's a lot to be done, some of it straightforward killing bad things, some of it weird and nebulous morale-building.
I. DRAGONS
There is a dragon in the Hinterlands. Everyone knows this. It's difficult not to notice when a dragon flies overhead with a mouth full of screaming sheep (alas, the poor dead sheep) or scorches your fishing boat and makes you swim for it (alas, the poor soaked fishermen). But she's only rarely sighted, and her lair is as of yet unknown, if "yet" is defined as "the moment before this exact moment, right now." Because you've found her. She is, at this very moment, screeching so loud it rattles the cliff sides that are trapping you in her territory and raining fire down over the only clear path of escape. She and her two dozen children don't care if you only wanted some elfroot and spindleweed. They also don't care if you have a sword. You look way more delicious and less woolly than a sheep.
II. CROSSROADS
In the year since the Inquisition's formation, the Crossroads have changed. Most of the refugees from the Mage/Templar War have moved on--if not back home, to new places--and there's been some progress rebuilding the homes and fortresses ruined by the war. Very few people are still living in caves. But rather than quieting down, the Crossroads have begun to bustle. Between the Inquisition's locally stationed forces and the increasing number of travelers and merchants now that the roads are safer, there's enough business to support a tavern with a few rooms for rent, and the Crossroads are becoming a trading post in their own right rather than a dot of houses on the path to Redcliffe--a great place to stop for a drink, to buy basic weaponry, or to unload all of the bear skins you've collected.
III. BEARS
You have turned the wrong corner, forded the wrong stream, crested the wrong hill, entered the wrong cave. Maybe you are far from camp. Maybe you are in camp. Whatever has happened, wherever you are: you are being chased by bears. Did you provoke the bears? Are they huge? Babies? Fade-touched? Mage-controlled? What are they chasing you away from? What are they chasing you into? What do you plan to make out of their hide if you kill them? What do you think they'll craft out of your hide if they kill you?
IV. CRYSTALS
Members and trusted agents of the Inquisition are given access to one of the Inquisition's stores of ancient, mysterious sending crystals, allowing them to communicate instantaneously by voice. It's magic. And a magical excuse to ask everyone what their favorite constellation is in the middle of the night.
Or to call for help because you've been treed by bears.
Either way.
V. MISCELLANEOUS
Choose your own adventure! Hunt game, kill demons, gather herbs, track bandits, haggle over the price of armor, fall off a deceptively tall rock, get lost circling the same hill ten times trying to find a way up to the weird glowing skull on a stick you can see is up there, climb trees or abandoned towers, rummage around in empty homes, run from a dragon, cry over how cute that fennec fox you just shot was, set up camp and chat around the fire, knock yourself out (figuratively, or even literally if that's more your speed)-- the Hinterlands are your Frostback Mountain oyster.
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"Well, after, everything," he began, having long decided that everything was the kindest way to sum up the emotional toll of Rider's death and Fuyuki's fire. "I stayed in Fuyuki for a bit to earn travel money, then proceeded to do that. Not for very long though, because--"
Because he got Kayneth killed and felt guilty over it.
"I felt some level of responsibility for Kayneth's death, and thus compelled to return to Clock Tower and help the family return from the brink of ruin. The new head of the Archibald family gave me Kayneth's title in thanks."
A mixed blessing, and one that came with serving a pint sized mage terror who pretended Waver was a sibling that she could do nothing but tease endlessly. Not his favorite thing in the world.
"I became a teacher at Clock Tower, and eventually head of the Modern Magecraft Theories department. I have students, including several deeply annoying ones, and one who--" Waver paused. How to describe his relationship with Gray was a stumbling block in any conversation. She was a student, but she was also a body guard and at this point, someone he could probably extend personal trust to. "She goes above and beyond that title, even if she looks like Saber's gray haired twin."
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"She looks like Saber? Though she is no Servant? I wonder if perhaps her ancestry is shared with that woman."
It would make sense anyway...
He laughed then and gave Waver's head a rub like he was still a boy. "You have come so far! I might have to stop calling you a boy at this rate!"
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A gesture filled in Waver's silence. Gray's face brought back an avalanche of memories that ten years on, were still hard to process. In the same silence though, there was Rider's great hand, and thus the prerequisite fussing and swatting at Rider that was a foundation of their bond together.
"Hey, watch the hair!"
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"Or perhaps I shall still call you 'boy' since you still act just like you did all those years ago!"
Iskandar laughed again then gave him a pat on the head. Just to tease him. Far better than having the mage think about sad things like what seeing a face that looked like Saber meant for him.
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Taking a sobering sigh, Waver leans his head back as to better look Iskandar in the eye
"So what's next?"
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Oh. Wait. He just realized something rather important.
"Have you a place to sleep there?"
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Waver hadn't really been anticipating going to another world, and so his bag was just half-work, half-books he was reading in his down time. Mystery novels, mostly.
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Problem solved as far as he was concerned. Sleeping in the hay would work just fine for them! (Probably not for Waver's hair but one problem at a time.)
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"You've settled for sleeping in stables?" he followed up, a laugh threaded in the question. "Is it more comfortable than the Mackenzie's floor?"
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In this case it was only on one end but the details were minor in Iskandar's mind.
"Hmmm. I would not say it is more comfortable really. Perhaps if I had a futon like they provided it would be!"
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There's was underlying mutter of like a normal person that isn't quite said, but it remains there. Waver sighed, shaking his head. He knew better than to question these things, yet he insisted. Still.
"Jeez, all of this just to turn around," he added, shaking his head. "I should've just grabbed my bag before we left."
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Seriously. This was what happened when he didn't have people around to logic these things out for him. He was very far from stupid, probably one of the furthest from it. Still, there were moments when things like this took place.
Oops?
"There is nothing wrong with turning around sometimes. Besides, it was nice to have this ride."
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Waver gave up. There were more important things to fuss about.
"There'll be between here and Skyhold, no?"
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"It shouldn't take long to get to Skyhold. If anything happens when can find a village or camp for the night. But Bucephalus is strong and get us places swiftly."
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His tone was flat, but Waver was thinking of at least five follow up comments. He went with his favorite. "Then again, they probably don't have central heating, and I'd rather rely on you than a fireplace."
Which meant the matter was settled, unless Rider's snoring became a problem. He still remembered seeing the glorious display of the King of Conquerors sprawled on the floor, snoring, and what a noise that was.
"Better than the last time we camped, that's certain."
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Because why wouldn't he throw that out there? This was a man who was born without shame. Of course he would immediately think to toss that out there like candy to children.
"The last time? Ah, I'm not sure if we can call that camping. You were like a tiny pouting caterpillar while I could not yet use my physical form." At least he was pretty sure that was what they were talking about.
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"W-well I'm sure, but!"
There was no buts, only praying that the whole thing might die away quickly.
"And I was not a caterpillar, I was just cold!"
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"You looked very much like a caterpillar hoping to become a butterfly, boy." He laughed softly after that. Of course he was going to tease him. The image had been ridiculous.
"Who sleeps in a bag like that?"
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Thankfully, Rider came with his own distractions. Mostly in the form of pointless arguments that felt comfortable and familiar. An old armchair with one's form molded into it.
"And look, that sleeping bag was designed for outdoors! Didn't your army get cold at night when you were dragging their asses around!? Deserts are awful at night!"
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Anyway...
"We had tents and bed rolls. None of this caterpillar bag business. When we weren't traveling we even had cities."
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"Yeah, that's what I'm saying," Waver said, trying to illustrate his point. "That stuff is insulated, meaning it retains heat. Moreover there's less space for the heat to escape, because of the zipper. So, everyone stays warmer, and that's a good thing."
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Honestly, who basically tied themselves up to go to sleep? That seemed like the least safe option possible even if it was warm. Iskandar was quite sure that if they'd been attacked things would have gone poorly.
"At least there are no caterpillar bags here."
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"Wool blankets, I'm guessing?"
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"Thick blankets like that are a necessity of course. Never fear. We will make sure that we are well supplied for whatever we might require!"
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Waver tried not to roll his eyes. It happened anyway, by total accident. The enthusiasm was a comfort though, one of the other things that was a touchstone of Rider's personality and sheer force of existence.
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