Fade Rift Mods (
faderifting) wrote in
allthisshitisweird2017-02-25 07:19 pm
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TEST DRIVE MEME!

I ROLL TO SEDUCE THE BEAR
Tucked between the massive Lake Calenhad and the icy Frostback Mountains in Ferelden’s chilly, hilly south, the Hinterlands are a region covered in patchy forests, small farms, and a bustling fishing village called Redcliffe. The region was recently the frontline of a war between mages and Templars, but the Inquisition’s military presence has restored order and is now focused on helping the locals and influx of refugees rebuild their lives. Whether you’re a recent recruit or a hardened veteran, a Fereldan local or someone who recently fell out of a rift from another world, you may be asked to go lend a hand.
I. FLOODS
A burst of unseasonably warm weather (in no way inspired by real life events) is initially greeted with relief, gloves discarded and scarves unwrapped—but followed within the week by severe flooding across the region. Maybe you’re sent out to help debris from a road or collect the bodies of those swept away. Or maybe you’re less lucky and instead there when the waters come, shepherding refugees to higher ground, or caught riding in the flow on a dislodged roof or log. Maybe there’s a bear on the roof with you.
II. TREASURE HUNTS
Given the lack of banks and lockboxes, when the people here have something they value, they often hide it—under the ground, in a tree, behind a waterfall. So here you are, with a sketch of some landmarks found on a body, trying to find… something. If you find it, it might be useful: weapons, runes, a stash of supplies. Or it might be someone’s box of racy letters and a request to deliver them to a now-married woman who will slap you on delivery.
III. BEARS
You have turned the wrong corner, forded the wrong stream, crested the wrong hill, entered the wrong cave. Maybe you are far from camp. Maybe you are in camp. Whatever has happened, wherever you are: you are being chased by bears. Did you provoke the bears? Are they huge? Babies? Fade-touched? Mage-controlled? What are they chasing you away from? What are they chasing you into? What do you plan to make out of their hide if you kill them? What do you think they'll craft out of your hide if they kill you?
IV. CRYSTALS
Members and trusted agents of the Inquisition are given access to one of the Inquisition's stores of ancient, mysterious sending crystals, allowing them to communicate instantaneously by voice. It's magic. And a magical excuse to ask everyone what their favorite constellation is in the middle of the night.
Or to call for help because you've been treed by bears.
Either way.
V. MISCELLANEOUS
Choose your own adventure! Hunt game, kill demons, gather herbs, track bandits, haggle over the price of armor, fall off a deceptively tall rock, get lost circling the same hill ten times trying to find a way up to the weird glowing skull on a stick you can see is up there, climb trees or abandoned towers, rummage around in empty homes, run from a dragon, cry over how cute that fennec fox you just shot was, set up camp and chat around the fire, knock yourself out (figuratively, or even literally if that's more your speed)—the Hinterlands are your Frostback Mountain oyster.
no subject
[Fond of too? Maybe? He's not exactly sure. He's not even sure what he'd consider his home, these days, though he's occasionally had thoughts of heading back to Kirkwall to Danarius' former mansion. Maybe one day, he'll just cycle back.]
So you're a mage? Where did you train? [Circle, apostate, magister... whatever it may be, he's always going to be wary of mages regardless of their origins.]
no subject
I was born into it. My family... tried to protect me from the Circle as much as they could. Before I was born, my father became an apostate. After I was born, my mother ran away too. They eventually found each other When I was seven, my father was captured. We don't know what happened to him. Probably made Tranquil.
[It might sound a little rehearsed, which could be because it is, or could be because he's recounting his history. It was a long time ago for him, judging by his looks. At least 40 years ago.]
When I started to manifest the abilities. Mother taught me herself.
[Which was true, given how Mages ran everything in Tevinter, the education of mages was also handled differently.]
[He draws a card and discards a Serpent.]
no subject
An apostate, then. [He says that in a neutral sort of tone. While he disapproves of that in principle, he's met an apostate who turned out to be a very good person even as a mage, and he's met Circle mages who weren't so good so... well... that part doesn't matter so much.] You must have had a challenge, keeping yourself unnoticed by Templars. Where did you live for all that time?
no subject
All over. We were nomads after a fashion. Sometimes pitching a tent in the wilderness and sometimes finding a tiny room in a large city.
no subject
That's not an easy life, being constantly on the move... but sometimes circumstances leave you no choice.