Fade Rift Mods (
faderifting) wrote in
allthisshitisweird2017-12-20 08:53 pm
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TEST DRIVE MEME!
TEST DRIVE MEME

Maybe you’ve been around for a while, or maybe you’re new to the Inquisition. Maybe you’re new to Thedas, having recently fallen from a tear in reality and been collected by uniformed rescuers. Whoever you are, you’ve been sent to Kirkwall, to an outpost where many of the Inquisition’s members and allies work on some of the biggest mysteries and problems the organization must solve if it’d like to keep the world from ending, where “ending” means “falling under the power of an ancient powerful corrupted being who wants everyone to bow to him as a god.”
And just to be clear, it would like that. It would like that a lot.
PLEASE NOTE THAT THIS TDM FEATURES SNOW.
I. THE GALLOWS: The Gallows is an island fortress in Kirkwall’s harbor. It’s been home to, in order: Tevinter slaves, a Circle of Magi, a lot of creepy red lyrium, and now the Inquisition, which has occupied the fortress with the provisional Viscount’s blessing. There are walls that still need rebuilding and corners that still need dusting, but for the most part the Inquisition has gotten down to business. There’s space in the stone-floored courtyards to train or spar, currently covered in snow and ice; or, if your skills don’t lie in the realm of hitting things, there’s a large library and several offices supporting the Inquisition’s areas of research and diplomatic efforts, currently very cold. If you don’t know what to do with yourself, then by all means, ask; someone will definitely be able to put you to work. In the snow!
II. KIRKWALL: A quick row across the near-freezing harbor will take you to Kirkwall proper. The city is built into the cliffs, from exclusive and wealthy snow-dusted Hightown at the top to impoverished Darktown in the abandoned mining tunnels below, where discarded waste is presently frozen into slushy brown ice. In the middle is Lowtown, home to taverns, merchants, and plenty of trouble to keep anyone looking for it happy. And a lot of snow. You’re welcome to spend your free time and your money here—but try not to annoy the locals too much, please, in case the Inquisition's welcome runs out. It’d be a shame to have to pack up and leave in all this snow.
III. QUESTING: Barely had time to make yourself at home, did you, before you were sent away from Kirkwall again—but this time on a mission. There’s a rift outside of Denerim, in the snow, pouring demons into the snowy fields, and the Inquisition has been asked to lend a hand. Maybe literally. If you have an anchor embedded in your palm, you’re needed to close the damn thing. If not, maybe you’re here to fight demons or guard against bandits on the snow-covered road, or to gather samples out of the snow and take notes on the rift’s location once its closed, or to speak to prominent locals (in the snow) afterwards to make sure that they fully appreciate the Inquisition’s efforts. Regardless, it’s a long trip, so we hope you like campfire cooking and sharing a tent. And snow.
IV. SENDING CRYSTAL: Joining the Inquisition gets you access to the very latest in barely-understood magical communication devices—namely, a crystal, small enough to wear around your neck, that will allow you to communicate verbally with anyone else who has one. Or everyone else who has one. Say hello.
There is no snow on the crystal, unfortunately.
V. WILDCARD: The whole of Thedas is yours to explore, from coast to uncharted wilderness filled with bears, and did we mention that there is snow? Anyway: choose your own adventure!

Maybe you’ve been around for a while, or maybe you’re new to the Inquisition. Maybe you’re new to Thedas, having recently fallen from a tear in reality and been collected by uniformed rescuers. Whoever you are, you’ve been sent to Kirkwall, to an outpost where many of the Inquisition’s members and allies work on some of the biggest mysteries and problems the organization must solve if it’d like to keep the world from ending, where “ending” means “falling under the power of an ancient powerful corrupted being who wants everyone to bow to him as a god.”
And just to be clear, it would like that. It would like that a lot.
PLEASE NOTE THAT THIS TDM FEATURES SNOW.
I. THE GALLOWS: The Gallows is an island fortress in Kirkwall’s harbor. It’s been home to, in order: Tevinter slaves, a Circle of Magi, a lot of creepy red lyrium, and now the Inquisition, which has occupied the fortress with the provisional Viscount’s blessing. There are walls that still need rebuilding and corners that still need dusting, but for the most part the Inquisition has gotten down to business. There’s space in the stone-floored courtyards to train or spar, currently covered in snow and ice; or, if your skills don’t lie in the realm of hitting things, there’s a large library and several offices supporting the Inquisition’s areas of research and diplomatic efforts, currently very cold. If you don’t know what to do with yourself, then by all means, ask; someone will definitely be able to put you to work. In the snow!
II. KIRKWALL: A quick row across the near-freezing harbor will take you to Kirkwall proper. The city is built into the cliffs, from exclusive and wealthy snow-dusted Hightown at the top to impoverished Darktown in the abandoned mining tunnels below, where discarded waste is presently frozen into slushy brown ice. In the middle is Lowtown, home to taverns, merchants, and plenty of trouble to keep anyone looking for it happy. And a lot of snow. You’re welcome to spend your free time and your money here—but try not to annoy the locals too much, please, in case the Inquisition's welcome runs out. It’d be a shame to have to pack up and leave in all this snow.
III. QUESTING: Barely had time to make yourself at home, did you, before you were sent away from Kirkwall again—but this time on a mission. There’s a rift outside of Denerim, in the snow, pouring demons into the snowy fields, and the Inquisition has been asked to lend a hand. Maybe literally. If you have an anchor embedded in your palm, you’re needed to close the damn thing. If not, maybe you’re here to fight demons or guard against bandits on the snow-covered road, or to gather samples out of the snow and take notes on the rift’s location once its closed, or to speak to prominent locals (in the snow) afterwards to make sure that they fully appreciate the Inquisition’s efforts. Regardless, it’s a long trip, so we hope you like campfire cooking and sharing a tent. And snow.
IV. SENDING CRYSTAL: Joining the Inquisition gets you access to the very latest in barely-understood magical communication devices—namely, a crystal, small enough to wear around your neck, that will allow you to communicate verbally with anyone else who has one. Or everyone else who has one. Say hello.
There is no snow on the crystal, unfortunately.
V. WILDCARD: The whole of Thedas is yours to explore, from coast to uncharted wilderness filled with bears, and did we mention that there is snow? Anyway: choose your own adventure!
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"You can lie to yourself, but you can't lie to me. I know what's in your heart, Ben." She didn't want to do this, not here, in this place. She'd left him on the Supremacy because she had felt so betrayed by his choice. There had been the briefest moment when she'd seen what they were capable of together, how strong they really could be, and then he'd turned and stubbornly continued down that path that was so fraught with danger.
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"Do you? I made the mistake of letting you in once, but that doesn't give you permission to claim to know what's really in my heart." He could reach out and touch her if he wanted to. Instead he leans in close like he'd done during one of their earliest moments during their connections with the Force. She'd called him a monster, telling him she knew everything she needed to know about him. He still didn't think she knew nearly enough, even if he'd let her see glimpses.
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"You let me in more than once," she finally replies, evenly, despite her own emotions wavering, threatening to give way both to anger and despair. "You fought at my side. I know you felt the same things then that I did."
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"I thought you saw things the way I do, but I was mistaken." He straightens to his full height again, taking a step back. This topic was making him feel disgusting and vulnerable and he hated it. He swallows and then clears his throat, gesturing to the dog at her side.
"Where did you find this creature?" A change of topic that was hopefully safer than his conflicting emotions.
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She doesn't though, when he changes the topic. Frowning a little at him referring to Padawan as a "creature, she rolls her shoulders. Padawan's ears which had been perked up before, listening carefully to the exchange between the two humans, went back as soon as she was referred to in a manner she didn't appreciate.
"Careful. She can understand every word you're saying. She was a gift from Obi-Wan. He named her Padawan, and she became mine when he left." A constant and faithful companion. Rey likely would have been much worse off when Obi-Wan disappeared, if she hadn't had Padawan with her.
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In a rare bit of show that betrayed who he was beneath the mask of Kylo Ren, he actually gets down on Padawan's level, curious and wanting to make a study of her. If she wanted to attack him, he'd defend himself, but for now he takes his gloves off and holds out a hand.
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"You can say hi. I won't let him hurt you," she gives him a sideways glance, because she's serious about that. Right now she likes the dog more than you, Ben. After that, Padawan looks back at Ben and lets out a huff, stepping forward to sniff his hand, before nosing her way under it looking for more rigorous petting.
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"She's native to this place? I've never seen anything like her." He looked down at the creature in his hands, his brown eyes covered over by long lashes from Rey's view. Dare he say he was in awe. She looked like a powerful beast in her own right and if there was one thing he respected it was power.
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Rey can't help the smile on her face at this and she nods her head at Ben's question.
"She's called a mabari. They're bred as warhounds, here. Fiercely loyal, and steadfast in battle. They choose who they're bonded to, not the other way around."
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"Ugh." It was all he could manage while being showered with attention. Hastily, he wipes the slobber from his chin.
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"You don't have much experience with animals, do you?" Rey comments, tilting her head down a little.
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"I'm pretty sure my mother wouldn't have wanted any pets around - maybe a dog if she wasn't too busy to care for one. One of those ones with pointy ears that can sit in your lap."
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"She's tough, like they are."
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"I'm not surprised you've done so well." He clears his throat, rising to his feet again when it became uncomfortable kneeling on the ground for Padawan. "Any theories you want to share? We don't belong here."
And he might be in a hurry to leave, honestly. The longer he's this close to her the harder it is to keep up his usual presence. She made him softer, weak. It made him uncomfortable.
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She can only shrug at his question, shaking her head.
"I've been here over a year. Rifters have left, but we don't know if they go home, not really. I would think they do since Obi-Wan was from so far in the past, but..." she frowns, shaking her head. "There are people studying the rifts and the Veil, but I've only been involved with them when they've asked for information."
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And if he had to force it out of someone and risk this Inquisition's ire - well he doesn't really give a damn. Tense, he crosses his arms again, clearly not pleased. Rey may be complacent with this place but he isn't. He had things he was doing back home and he'd been quite busy with those things.
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"They might even let you work with them, if you have better ideas on how to get us back to our homes than they do."
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He didn't mean to sound angry at her. This wasn't her fault anymore than it was his. It just frustrated him how she wasn't as angry about it as he was. She had the time to accept her situation and he had none of it.
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She's still sort of processing that, and she's angry about it. She'd been happy before, thinking that the galaxy was probably fine without her, and while she had never at any point suffered any illusions that Kylo Ren had died on the Starkiller Base, she also hadn't known what had happened to him. She certainly hadn't cared about him. Now all of a sudden she had these conflicting feelings that she didn't have before.
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"You forgot...?" His eyes meet hers, surprised and, deep down, a little hurt. They might be at odds but he still felt for her - something he tried hard to repress even as he'd told his uncle with such confidence that he would kill Rey. He didn't know that he could.
"Maybe it was better not to remember."
Self depreciation was his default. He kept his thoughts to himself, only showing them through action - often times anger being the one that showed itself the most. He wasn't angry that she had forgotten the Force Bond, only a bit sad due to how much they had shared with one another. He'd understood her and she him, even if he was a difficult man to understand most of the time.
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Her feelings are just a little too conflicted right now for her to give in to.
"It's better for you that I remembered. If I hadn't I'd be dragging you to the Gallows prison, right now." Part of her wonders if she shouldn't do that anyway.
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"I'd love to see you try." He smiles a bit, finding the idea of it humorous. It was true, however, that she had bested him. He wasn't currently suffering a bow shot wound at the moment and that made plenty of difference.
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"I have a year and a half of training I didn't have before, two lightsabers, and a warhound. You think I couldn't?" She knows he's got more training than she does, but when it came to power with the Force, she's confident she's his equal.
no subject
"Though, I suppose us fighting does no good. We'd tear this place apart trying. I doubt the locals would appreciate that." Not that he cared. He didn't want to fight with her but recent events had proven they would be at odds in a lot of ways, even as they were on even ground in others.
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"I beat you with no training. Imagine what I could do with that year and a half." She knows he was injured, and that's the only reason she won. But if he's going to be an asshole, she can dish it right back to him.
She has no intention of fighting him, of course, and her posture doesn't change, relaxed, but alert. She's aware that needling him isn't the best of ideas, but she can't bring herself to be afraid of him.
"There's miles of open land outside the city, if you really want to fight."
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