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Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2023-05-02 05:40 pm
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Test Drive!

TEST DRIVE MEME

While in some alternate, tidier timeline, the War against the Elder One ended years ago, you're not in that timeline. It's 9:49, and the war continues. An enemy force partially occupies Orlais and has decimated several Marcher Cities, while the Chantry, aided by the Inquisition, has marshaled Orlais and the faithful of Southern Thedas into a new Exalted March against the army of demon-bound Wardens, Red Templars, Venatori loyalists, and darkspawn Corypheus has amassed. Rifts are still scattered across the continent, periodically spitting out strangers from strange worlds with green-glowing anchors embedded in their hands. There's no Herald of Andraste to save Thedas. Someone else is going to have to do it.

You're part of (or allied with, recently hired by, imprisoned by, etc.) an organization, dubbed Riftwatch, that split off from the Inquisition several years ago. Riftwatch consists of these otherworldly new arrivals, rebels and Wardens, and other people who want to prevent the apocalypse without necessarily marching under the Chantry's banner to do it. Their headquarters is an island fortress called the Gallows—formerly a Circle of Magi, more formerly a prison for slaves, but its new occupants have done a good job removing the more grotesque reminders of that past and making the place livable. Their goal is to do what the Chantry can't or won't do, to go more directly after Corypheus and the dark magic he employs, and to keep the Veil from coming apart entirely.

Maybe you're here because you want to help. Maybe you need the money (though there isn't much of it). Maybe you acquired an anchor and sticking around is the only way to prevent your hand from killing you. Maybe you've been sent by the Chantry or some other entity to keep an eye on everyone—they're rumored to be a lot of weirdos and troublemakers. Or maybe you're a new rifter and just going where the nice people with swords tell you that you need to go.

NOTE: This is a static test drive! We post them once per year or so and continue to use them for a long time, so you're never late. Current players are encouraged to track new top-level comments.


I. THE FREE MARCHES: Hasmal, Tantervale, and most recently Starkhaven have all fallen to the Tevinter incursion, leaving Kirkwall the largest city-state in the Free Marches to remain unoccupied. For Riftwatch, that means the war is closer to home than ever, and traveling anywhere north of the mountains runs the risk of running into enemy scouting parties. Perhaps you've been sent out to find these scouts before they find the unwary, or perhaps you're just trying to pass through unnoticed to Antiva or Rivain when you run into trouble. Or maybe you're more in the thick of it: joining the Free Marches armies in harassing the occupying army as best they can from outside the city, or slipping your way into one of them to gather intelligence or meet with an ally.

II. THE WAKING SEA: When Riftwatch isn't traveling by griffon or magic mirror, it frequently travels by sea, courtesy of a small assortment of allied pirate ships. So welcome aboard. The sea is choppy and frequently violent—violent storms, violent enemy ships, or both at once—and the crew may not have much patience for incompetence, so either make yourself useful above or try not to get sick below.

III. KIRKWALL: Even when enormous evil darkspawn are trying to take over the known world and you and your colleagues might be the only ones who can truly stop him, you can't work all the time. And when you aren't working, Kirkwall is there for you with its dingy Lowtown taverns, its flashy Hightown establishments, its market stalls and street musicians and cellars hosting gamblers. (Or maybe you can work all the time, and you're in the city to do some official shopping, try to spy on a suspicious character, or show a potential financial backer a good time.)

IV. SEND A MESSAGE: Each member of Riftwatch is assigned a blue crystal, small enough to wear around the neck, that can transmit voice messages, as well as an enchanted book tied to that crystal that can be used to exchange written messages. They're secure enough to discuss the war, if you'd like to get down to business, but loosely controlled enough to ask a question or play a game with only a few rolled eyes from people who hate fun.

V. WILDCARD: From the Gallows' library to the pirate islands off the coast, from Hightown's high-priced market stalls to the bloody frontlines of the war, Thedas is yours to explore.

elegiaque: (012)

[personal profile] elegiaque 2023-12-14 08:28 am (UTC)(link)
If you're Research inclined and interested in joining officially, you're only quarantined to the island— so you could get a jump on acquainting yourself with Thedas and our work.

Some of my early writings from the Inquisition were apparently useful to rifters, although frankly I don't know if that's true or if certain people were just trying to appeal to my ego. But there's a great deal else, if you have the patience to sift through biases for what's useful.
reparo: (lumos)

[personal profile] reparo 2023-12-14 09:25 am (UTC)(link)
[There's a Research division.

She might have let out a tiny little noise of excitement at the prospect, followed by a whole wave of ideas: how does magic interact with rifters, how would she brew Polyjuice Potion here, is there time travel, is there a way back to Hogwarts, is she really just a spirit, is there truly no way back, is she meant to just accept it and move on in this new world? They don't even have bras!

The pause is followed by:]


It feels like forever since I have had a chance to breathe and simply focus on research. Sifting through biases for what is useful sounds like an absolutely wonderful way to spend time.

Not to mention, if I'm stuck here, I should probably make myself useful. It's not as though I am able to survive in Thedas on my own, not as a rifter and a mage on top of that.
elegiaque: (008)

[personal profile] elegiaque 2023-12-14 11:25 am (UTC)(link)
( +5 approval. )

From a purely logistical perspective we're essentially chained here by the anchor-shards; the pain worsens to unbearable if you're away from the collective of shard-bearers for too long. And the kidnap risk.

( it keeps happening, but to be fair, they keep being delicious bait to ambitious venatori. )

Niehaus is the new research head, since we lost Stark to being a rifter. She's been in and out since before Riftwatch was Riftwatch, so you've the benefit of that experience if you want to draw on it. I've only crossed her path a little, but enough to know she's a bit of a bleeding heart, so you could almost certainly prevail on her for her thoughts.
reparo: (levicorpus)

[personal profile] reparo 2023-12-14 12:05 pm (UTC)(link)
[She's going to have to take her own notes here - those are a lot of names thrown her way all of a sudden. A fair amount of information, and key among it: you can prove both useful to the Riftwatch, and rise in the ranks - in spite of being a rifter.

So that's +10 approval from Hermione on that.

Small steps. Baby steps first.]


It sounds to me like those are good reasons for rifters to stick around with the Riftwatch. More resources, and safety in numbers. I just recently learned how few of us exist right now, as far as Riftwatch knows, but it will be interesting to learn more about the history of rifters, perhaps. Gain a broader understanding of my situation through the experiences of others.

Also, pardon me, but would you mind sharing your name?
elegiaque: (070)

[personal profile] elegiaque 2023-12-15 02:12 am (UTC)(link)
It's possible there are others we've missed out there, but given the way shard-bearers have to cluster it's a bit less likely any of them made it very long if so.

( the venatori managing to maintain their own separate cohort of captive rifters is the third, nightmare fuel option that she opts not to broach right now. )

And, sorry, I'm Gwenaëlle Baudin — I'm in Forces but I like to rifle through research's resources when I have an idea. I'm not a rifter, but I've also got one of the oldest anchor-shards so I've done a lot of observational records about that.

( the flourish of her handwriting on her name is a little more pronounced than the rest; habit. )