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Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2023-05-02 05:40 pm
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Test Drive!

TEST DRIVE MEME

While in some alternate, tidier timeline, the War against the Elder One ended years ago, you're not in that timeline. It's 9:49, and the war continues. An enemy force partially occupies Orlais and has decimated several Marcher Cities, while the Chantry, aided by the Inquisition, has marshaled Orlais and the faithful of Southern Thedas into a new Exalted March against the army of demon-bound Wardens, Red Templars, Venatori loyalists, and darkspawn Corypheus has amassed. Rifts are still scattered across the continent, periodically spitting out strangers from strange worlds with green-glowing anchors embedded in their hands. There's no Herald of Andraste to save Thedas. Someone else is going to have to do it.

You're part of (or allied with, recently hired by, imprisoned by, etc.) an organization, dubbed Riftwatch, that split off from the Inquisition several years ago. Riftwatch consists of these otherworldly new arrivals, rebels and Wardens, and other people who want to prevent the apocalypse without necessarily marching under the Chantry's banner to do it. Their headquarters is an island fortress called the Gallows—formerly a Circle of Magi, more formerly a prison for slaves, but its new occupants have done a good job removing the more grotesque reminders of that past and making the place livable. Their goal is to do what the Chantry can't or won't do, to go more directly after Corypheus and the dark magic he employs, and to keep the Veil from coming apart entirely.

Maybe you're here because you want to help. Maybe you need the money (though there isn't much of it). Maybe you acquired an anchor and sticking around is the only way to prevent your hand from killing you. Maybe you've been sent by the Chantry or some other entity to keep an eye on everyone—they're rumored to be a lot of weirdos and troublemakers. Or maybe you're a new rifter and just going where the nice people with swords tell you that you need to go.

NOTE: This is a static test drive! We post them once per year or so and continue to use them for a long time, so you're never late. Current players are encouraged to track new top-level comments.


I. THE FREE MARCHES: Hasmal, Tantervale, and most recently Starkhaven have all fallen to the Tevinter incursion, leaving Kirkwall the largest city-state in the Free Marches to remain unoccupied. For Riftwatch, that means the war is closer to home than ever, and traveling anywhere north of the mountains runs the risk of running into enemy scouting parties. Perhaps you've been sent out to find these scouts before they find the unwary, or perhaps you're just trying to pass through unnoticed to Antiva or Rivain when you run into trouble. Or maybe you're more in the thick of it: joining the Free Marches armies in harassing the occupying army as best they can from outside the city, or slipping your way into one of them to gather intelligence or meet with an ally.

II. THE WAKING SEA: When Riftwatch isn't traveling by griffon or magic mirror, it frequently travels by sea, courtesy of a small assortment of allied pirate ships. So welcome aboard. The sea is choppy and frequently violent—violent storms, violent enemy ships, or both at once—and the crew may not have much patience for incompetence, so either make yourself useful above or try not to get sick below.

III. KIRKWALL: Even when enormous evil darkspawn are trying to take over the known world and you and your colleagues might be the only ones who can truly stop him, you can't work all the time. And when you aren't working, Kirkwall is there for you with its dingy Lowtown taverns, its flashy Hightown establishments, its market stalls and street musicians and cellars hosting gamblers. (Or maybe you can work all the time, and you're in the city to do some official shopping, try to spy on a suspicious character, or show a potential financial backer a good time.)

IV. SEND A MESSAGE: Each member of Riftwatch is assigned a blue crystal, small enough to wear around the neck, that can transmit voice messages, as well as an enchanted book tied to that crystal that can be used to exchange written messages. They're secure enough to discuss the war, if you'd like to get down to business, but loosely controlled enough to ask a question or play a game with only a few rolled eyes from people who hate fun.

V. WILDCARD: From the Gallows' library to the pirate islands off the coast, from Hightown's high-priced market stalls to the bloody frontlines of the war, Thedas is yours to explore.

dissolving: (pic#17253707)

[personal profile] dissolving 2024-07-11 11:55 am (UTC)(link)
No one’s gonna die,

[ here and now, for this. good odds they’re all dead in a year, but that's war for you — ]

Promise. If you’re scared to talk on it, I’ll come and vouch. I’m sorry you been going through this alone. 'S a whole lot to carry.

[ kids flash magic without knowing better. gotta be strange, to find yourself back there. maker willing, she'll open up to a mage. loose spells they can handle. bigger problem's this: that he's still not sure if rifters get possessed. ]
Edited 2024-07-11 11:57 (UTC)
aberratic: (𝟎𝟎𝟖.)

[personal profile] aberratic 2024-07-11 12:12 pm (UTC)(link)

[ have a little optimism, she just got here! she's already died the once, can't go a second time so soon, that's just sad. ]

It's—It wasn't so bad. [ it was. ness pushes her hair away from her face and sniffles against the sudden tangle of emotion in her chest. ] I was more worried about if I hurt someone. I stayed as far as I could stand from everyone.

[ she's used to spending her time alone, or with books. that wasn't hard. there was—is—so much to learn. who needs friends when you have thousands of years of history and geopolitics to catch up on?

softly, with no small bit of wonder:
] Thank you. I thought templars would be frightening, but you're not at all.

—you are a templar, aren't you? I assumed, with the— [ she mimics the gesture he'd made, slicing her hand down through the air in front of her. ]

dissolving: (pic#17264602)

[personal profile] dissolving 2024-07-16 04:19 am (UTC)(link)
Yeah, [ you’re not like the others, and heard that before. bangs brush her eyes, dull and unreflective in the dark. his own sit heavy. ] Yeah, 'm a knight. There’s a couple of us –

It’s good you want to keep folks safe. Just that you deserve t’be safe, too. Easier when we stick together.

[ isolation breeds abominations. a hand in slow offer: take or leave. ]

You want t'meet another mage?
aberratic: (𝟎𝟕𝟖.)

[personal profile] aberratic 2024-07-16 04:48 am (UTC)(link)

[ the unmistakable, stomach-leadening feeling of a misstep unidentified, words loosed with the wrong inflection in the wrong order, ] Have I offended?

[ her eyes search his, heavy as they seem now, when she'd meant to give a little bit of kindness in gratitude for what he's shown her. she'd been so afraid, the first time, and every time since, and now there's solutions, plans. her hand her own again and her insides in all their proper places.

mages and draughts and coming clean to leadership, all to come, but first: this.
]

dissolving: (pic#17253903)

[personal profile] dissolving 2024-07-16 05:09 am (UTC)(link)
Nah,

[ there's the thing you say, and the thing you mean: she hasn't meant to offend, no more than benedict, than the others before; a seam between smooth steel, a gall across the vhenadahl. there's the thing you say, and the thing you mean – ]

Reckon we've both had a long night.

[ a beat: the hand untaken withdraws, to scratch sheepish at the back of his head. ]

Swear 'm not trying to fob you off. We can stay here long as you want.
aberratic: (𝟎𝟓𝟕.)

[personal profile] aberratic 2024-07-16 09:18 pm (UTC)(link)
[ she only notices the hand when he pulls it back, so concerned with fixing whatever she'd done wrong that she'd looked over the offer entire. chalk it up to the long night that when he starts to drop it from the back of his head, she reaches back and takes it, grip soft and unsure. ]

Thank you, Cedric. This is, [ a lighthouse in the middle of a storm, an oasis in a desert—no call to be effusive, it's too late in the evening for that, ] the first deep breath I've taken in days. I appreciate it, truly.

[ she smiles, hopefully somewhere in the neighbourhood of encouraging. ] I'd love to meet a mage and let you go about the rest of your night.
dissolving: (pic#17253909)

[personal profile] dissolving 2024-07-17 05:39 am (UTC)(link)
Alright. I'll call Enchanter Julius — he's, uh. Title means he's a teacher. Knows magic better'n me, and knows all the mages here too. You can trust him.

[ he squeezes her hand, light; the other reaches for a crystal. cedric isn't unaware this could also wake rowntree,

but maybe that's better. that he have notice it's coming.
]

Thank you for trusting me.