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Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] allthisshitisweird2023-05-02 05:40 pm
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Test Drive!

TEST DRIVE MEME

While in some alternate, tidier timeline, the War against the Elder One ended years ago, you're not in that timeline. It's 9:49, and the war continues. An enemy force partially occupies Orlais and has decimated several Marcher Cities, while the Chantry, aided by the Inquisition, has marshaled Orlais and the faithful of Southern Thedas into a new Exalted March against the army of demon-bound Wardens, Red Templars, Venatori loyalists, and darkspawn Corypheus has amassed. Rifts are still scattered across the continent, periodically spitting out strangers from strange worlds with green-glowing anchors embedded in their hands. There's no Herald of Andraste to save Thedas. Someone else is going to have to do it.

You're part of (or allied with, recently hired by, imprisoned by, etc.) an organization, dubbed Riftwatch, that split off from the Inquisition several years ago. Riftwatch consists of these otherworldly new arrivals, rebels and Wardens, and other people who want to prevent the apocalypse without necessarily marching under the Chantry's banner to do it. Their headquarters is an island fortress called the Gallows—formerly a Circle of Magi, more formerly a prison for slaves, but its new occupants have done a good job removing the more grotesque reminders of that past and making the place livable. Their goal is to do what the Chantry can't or won't do, to go more directly after Corypheus and the dark magic he employs, and to keep the Veil from coming apart entirely.

Maybe you're here because you want to help. Maybe you need the money (though there isn't much of it). Maybe you acquired an anchor and sticking around is the only way to prevent your hand from killing you. Maybe you've been sent by the Chantry or some other entity to keep an eye on everyone—they're rumored to be a lot of weirdos and troublemakers. Or maybe you're a new rifter and just going where the nice people with swords tell you that you need to go.

NOTE: This is a static test drive! We post them once per year or so and continue to use them for a long time, so you're never late. Current players are encouraged to track new top-level comments.


I. THE FREE MARCHES: Hasmal, Tantervale, and most recently Starkhaven have all fallen to the Tevinter incursion, leaving Kirkwall the largest city-state in the Free Marches to remain unoccupied. For Riftwatch, that means the war is closer to home than ever, and traveling anywhere north of the mountains runs the risk of running into enemy scouting parties. Perhaps you've been sent out to find these scouts before they find the unwary, or perhaps you're just trying to pass through unnoticed to Antiva or Rivain when you run into trouble. Or maybe you're more in the thick of it: joining the Free Marches armies in harassing the occupying army as best they can from outside the city, or slipping your way into one of them to gather intelligence or meet with an ally.

II. THE WAKING SEA: When Riftwatch isn't traveling by griffon or magic mirror, it frequently travels by sea, courtesy of a small assortment of allied pirate ships. So welcome aboard. The sea is choppy and frequently violent—violent storms, violent enemy ships, or both at once—and the crew may not have much patience for incompetence, so either make yourself useful above or try not to get sick below.

III. KIRKWALL: Even when enormous evil darkspawn are trying to take over the known world and you and your colleagues might be the only ones who can truly stop him, you can't work all the time. And when you aren't working, Kirkwall is there for you with its dingy Lowtown taverns, its flashy Hightown establishments, its market stalls and street musicians and cellars hosting gamblers. (Or maybe you can work all the time, and you're in the city to do some official shopping, try to spy on a suspicious character, or show a potential financial backer a good time.)

IV. SEND A MESSAGE: Each member of Riftwatch is assigned a blue crystal, small enough to wear around the neck, that can transmit voice messages, as well as an enchanted book tied to that crystal that can be used to exchange written messages. They're secure enough to discuss the war, if you'd like to get down to business, but loosely controlled enough to ask a question or play a game with only a few rolled eyes from people who hate fun.

V. WILDCARD: From the Gallows' library to the pirate islands off the coast, from Hightown's high-priced market stalls to the bloody frontlines of the war, Thedas is yours to explore.

verminius: (Default)

[personal profile] verminius 2024-12-18 09:26 am (UTC)(link)
“I’d make an excellent farrier.” He doesn’t have to think long at all before saying so. “I’m very patient with animals.”

And, added without a trace of irony:

“So you haven’t taken up the Qun.”
Edited 2024-12-18 09:29 (UTC)
altusimperius: (processing)

[personal profile] altusimperius 2024-12-18 07:42 pm (UTC)(link)
"...huh."

That's not what Benedict expected to hear, but it bothers him less than would 'I'm a wanted assassin'. He pauses, glances over at his things, sighs-- reaches to get his writing board and begins to take notes.

"No, not the Qun," he murmurs, "what are the circumstances of your..." He glances up, trying to assess the stranger and coming up short, "...what you've been doing?"
verminius: (Default)

[personal profile] verminius 2024-12-23 09:25 am (UTC)(link)
There is a patience to him, albeit more akin to the patience of something long accustomed to waiting around, as opposed to any kindness of spirit. He’s sat on his heels like an old lion on a log, oddly still for all the slope to his shoulders, though he turns his head to follow that reach for the writing board.

“I’m a soldier,” he says. “I’ve been soldiering.”

Use your imagination.

“How involved is the Orlesian Chantry in your work?”
altusimperius: (toldja)

[personal profile] altusimperius 2024-12-23 11:49 pm (UTC)(link)
"For the Venatori," Benedict clarifies-- not, strangely, in an accusatory way, but with a tone that suggests he's just trying to keep the story straight. He makes a note.

"Not terribly. As much as it is in everything Southern, but not in a dominating sense. We've got all sorts."
verminius: (Default)

[personal profile] verminius 2025-01-16 10:37 am (UTC)(link)
“For Tevinter,” feels like an important distinction, now that I’ve cemented it into his application. Vandren is not defensive, by virtue of the fact that he has not been accused. And also by virtue of the fact that it wouldn’t be all that insulting of an assumption.

“All sorts,” he repeats, then.

Forming a picture in his mind. Lukewarm.